From 4607ec71376848671aed99f7e5ce18d5ea7d859a Mon Sep 17 00:00:00 2001 From: Ino Date: Thu, 6 Nov 2025 21:23:03 +0900 Subject: [PATCH] =?UTF-8?q?"=EB=AF=B8=EB=8B=88=20=EA=B2=8C=EC=9E=84=20?= =?UTF-8?q?=EC=8B=9C=EC=9E=91=20=ED=9B=84=20=EC=95=84=EB=AC=B4=EB=9F=B0=20?= =?UTF-8?q?=EC=A1=B0=EC=9E=91=EC=9D=B4=20=EC=95=88=EB=90=98=EA=B3=A0=20?= =?UTF-8?q?=EB=AA=87=EC=B4=88=20=EC=9E=88=EA=B8=B0=20=EB=95=8C=EB=AC=B8?= =?UTF-8?q?=EC=97=90=20=EC=9D=B4=ED=83=88=ED=95=A0=20=EA=B0=80=EB=8A=A5?= =?UTF-8?q?=EC=84=B1=EC=9D=B4=20=EB=A7=8E=EC=95=84=EB=B3=B4=EC=9E=85?= =?UTF-8?q?=EB=8B=88=EB=8B=A4.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 게임 시작 후 Ready, Go! 한 다음 바로 움직일 수 있도록 연출 이미지를 추가하면 좋겠습니다. (이미지 나오면 간단하게 Ready 글자 커지며 사라지고, Go! 글자가 박히는 애니메이션도 들어가면 좋을거 같습니다.)" --- .../ResWork/UI_Animation/MiniGame_Ready.anim | 475 ++++++++++++++++++ .../UI_Animation/MiniGame_Ready.anim.meta | 8 + Assets/Scenes/SampleScene.unity | 315 +++++++++++- Assets/Scripts/Game/Game_Mini.cs | 4 +- 4 files changed, 791 insertions(+), 11 deletions(-) create mode 100644 Assets/ResWork/UI_Animation/MiniGame_Ready.anim create mode 100644 Assets/ResWork/UI_Animation/MiniGame_Ready.anim.meta diff --git a/Assets/ResWork/UI_Animation/MiniGame_Ready.anim b/Assets/ResWork/UI_Animation/MiniGame_Ready.anim new file mode 100644 index 0000000..bb04d00 --- /dev/null +++ b/Assets/ResWork/UI_Animation/MiniGame_Ready.anim @@ -0,0 +1,475 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MiniGame_Ready + serializedVersion: 7 + m_Legacy: 1 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: + - 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