QA 시트 22번(가챠 추가) 완료
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1043346087
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 5a7bcbec52d94d147b3af28ed58a693d, type: 3}
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!222 &1043346088
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1043346085}
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m_CullTransparentMesh: 1
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--- !u!1 &1043398003
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--- !u!1 &1043398003
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -38234,7 +38317,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -50}
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m_AnchoredPosition: {x: 0, y: -152}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!61 &1044263886
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--- !u!61 &1044263886
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@ -59452,7 +59535,9 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 1697877562}
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- {fileID: 1043346086}
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m_Father: {fileID: 2013608478}
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m_Father: {fileID: 2013608478}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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|
@ -59509,6 +59594,7 @@ GameObject:
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- component: {fileID: 1604177965}
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- component: {fileID: 1604177965}
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- component: {fileID: 1604177967}
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- component: {fileID: 1604177967}
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- component: {fileID: 1604177966}
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- component: {fileID: 1604177966}
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|
- component: {fileID: 1604177968}
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m_Layer: 5
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m_Layer: 5
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m_Name: i_reward
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m_Name: i_reward
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m_TagString: Untagged
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m_TagString: Untagged
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|
@ -59527,7 +59613,8 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
|
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m_ConstrainProportionsScale: 1
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m_ConstrainProportionsScale: 1
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m_Children: []
|
m_Children:
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|
- {fileID: 797132674}
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m_Father: {fileID: 1784439583}
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m_Father: {fileID: 1784439583}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
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|
|
@ -59573,6 +59660,29 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1604177964}
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m_GameObject: {fileID: 1604177964}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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--- !u!223 &1604177968
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|
Canvas:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1604177964}
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m_Enabled: 1
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serializedVersion: 3
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|
m_RenderMode: 2
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m_Camera: {fileID: 0}
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|
m_PlaneDistance: 100
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|
m_PixelPerfect: 0
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|
m_ReceivesEvents: 1
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|
m_OverrideSorting: 1
|
||||||
|
m_OverridePixelPerfect: 0
|
||||||
|
m_SortingBucketNormalizedSize: 0
|
||||||
|
m_VertexColorAlwaysGammaSpace: 0
|
||||||
|
m_AdditionalShaderChannelsFlag: 25
|
||||||
|
m_UpdateRectTransformForStandalone: 0
|
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|
m_SortingLayerID: 0
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|
m_SortingOrder: 10
|
||||||
|
m_TargetDisplay: 0
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--- !u!1 &1604923545
|
--- !u!1 &1604923545
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GameObject:
|
GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -63166,6 +63276,81 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1695390283}
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m_GameObject: {fileID: 1695390283}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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|
--- !u!1 &1697877561
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|
GameObject:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1697877562}
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|
- component: {fileID: 1697877564}
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|
- component: {fileID: 1697877563}
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m_Layer: 5
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m_Name: bg_light
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1697877562
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1697877561}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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|
m_LocalPosition: {x: 0, y: 0, z: 0}
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|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1603391252}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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|
m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 521}
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m_SizeDelta: {x: 772, y: 875}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1697877563
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|
MonoBehaviour:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1697877561}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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|
m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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|
m_RaycastTarget: 0
|
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|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
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|
m_PersistentCalls:
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|
m_Calls: []
|
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m_Sprite: {fileID: 21300000, guid: 249868f66d1d01240b7bbafce63f8136, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!222 &1697877564
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|
CanvasRenderer:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1697877561}
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m_CullTransparentMesh: 1
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--- !u!1 &1698747652
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--- !u!1 &1698747652
|
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GameObject:
|
GameObject:
|
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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|
|
@ -66477,7 +66662,6 @@ GameObject:
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- component: {fileID: 1784439583}
|
- component: {fileID: 1784439583}
|
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- component: {fileID: 1784439585}
|
- component: {fileID: 1784439585}
|
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- component: {fileID: 1784439584}
|
- component: {fileID: 1784439584}
|
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- component: {fileID: 1784439586}
|
|
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m_Layer: 5
|
m_Layer: 5
|
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m_Name: rewardbg
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m_Name: rewardbg
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m_TagString: Untagged
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m_TagString: Untagged
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|
|
@ -66498,7 +66682,6 @@ RectTransform:
|
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m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
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m_Children:
|
m_Children:
|
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- {fileID: 1604177965}
|
- {fileID: 1604177965}
|
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- {fileID: 797132674}
|
|
||||||
m_Father: {fileID: 839993134}
|
m_Father: {fileID: 839993134}
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
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|
|
@ -66544,29 +66727,6 @@ CanvasRenderer:
|
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1784439582}
|
m_GameObject: {fileID: 1784439582}
|
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m_CullTransparentMesh: 1
|
m_CullTransparentMesh: 1
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--- !u!223 &1784439586
|
|
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Canvas:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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|
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m_GameObject: {fileID: 1784439582}
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|
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m_Enabled: 1
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serializedVersion: 3
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|
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m_RenderMode: 2
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m_Camera: {fileID: 0}
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m_PlaneDistance: 100
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m_PixelPerfect: 0
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m_ReceivesEvents: 1
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|
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m_OverrideSorting: 1
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_VertexColorAlwaysGammaSpace: 0
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m_AdditionalShaderChannelsFlag: 25
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m_UpdateRectTransformForStandalone: 0
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m_SortingLayerID: 0
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m_SortingOrder: 10
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m_TargetDisplay: 0
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--- !u!1 &1788877267
|
--- !u!1 &1788877267
|
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GameObject:
|
GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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|
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|
|
@ -208,7 +208,7 @@ public class GachaUI : uScrollViewMgr
|
||||||
yield return new WaitForSeconds(0.2f);
|
yield return new WaitForSeconds(0.2f);
|
||||||
go_gachaskip.SetActive(true);
|
go_gachaskip.SetActive(true);
|
||||||
|
|
||||||
yield return new WaitForSeconds(1.0f);
|
yield return new WaitForSeconds(1.1f);
|
||||||
|
|
||||||
// 바닥에 상자 부딪혔을 때 이펙트
|
// 바닥에 상자 부딪혔을 때 이펙트
|
||||||
gos_effect[0].SetActive(true);
|
gos_effect[0].SetActive(true);
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue