diff --git a/Assets/Scripts/Game/Game_Mini.cs b/Assets/Scripts/Game/Game_Mini.cs index a984dcd..27a90df 100644 --- a/Assets/Scripts/Game/Game_Mini.cs +++ b/Assets/Scripts/Game/Game_Mini.cs @@ -123,7 +123,7 @@ public class Game_Mini : MonoBehaviour { gameObject.SetActive(true); SoundInfo.Ins.Play_BGM((eBGM)Random.Range(1, 4)); - go_Guide.SetActive(true); + StartCoroutine(Co_Guide()); Init(); @@ -168,6 +168,17 @@ public class Game_Mini : MonoBehaviour StartCoroutine(Co_Update()); } + IEnumerator Co_Guide() + { + for (int i = 0; i < 3; i++) + { + go_Guide.SetActive(false); + go_Guide.SetActive(true); + yield return new WaitForSeconds(0.5f); + } + go_Guide.SetActive(false); + } + IEnumerator Co_Update() { DSUtil.InActivateGameObjects(gos_readygo, 0);