From a22847a088ef461b4b3acfd1ecead2d69cccf807 Mon Sep 17 00:00:00 2001 From: Ino Date: Thu, 2 Oct 2025 15:14:45 +0900 Subject: [PATCH] =?UTF-8?q?"1.=20=EB=B3=B4=EB=84=88=EC=8A=A4=20=EA=B2=8C?= =?UTF-8?q?=EC=9E=84=EC=9D=98=20=EC=BB=B5=20=EC=9C=84=EC=B9=98=EB=A5=BC=20?= =?UTF-8?q?=EC=A2=8C=EC=B8=A1=EC=9C=BC=EB=A1=9C=20=EC=9D=B4=EB=8F=99?= =?UTF-8?q?=EC=8B=9C=EC=BC=9C=EC=A3=BC=EC=84=B8=EC=9A=94.=20(=EC=BB=B5?= =?UTF-8?q?=EC=9D=84=20=EC=8F=9F=EC=9D=84=20=EB=95=8C=20=EA=B0=80=EC=9A=B4?= =?UTF-8?q?=EB=8D=B0=20=EB=96=A8=EC=96=B4=EC=A7=88=20=EC=88=98=20=EC=9E=88?= =?UTF-8?q?=EB=8A=94=20=EC=A0=95=EB=8F=84=3F)=202.=20=EB=B3=B4=EB=84=88?= =?UTF-8?q?=EC=8A=A4=20=EA=B2=8C=EC=9E=84=EC=97=90=20=EB=82=98=EC=98=A4?= =?UTF-8?q?=EB=8A=94=20=EC=9E=AC=ED=99=94=EC=9D=98=20=EC=A2=85=EB=A5=98?= =?UTF-8?q?=EB=A5=BC=20=ED=95=98=ED=8A=B8=20=EC=BD=94=EC=9D=B8=20=EC=9E=AC?= =?UTF-8?q?=ED=99=94=EB=A1=9C=20=EB=B3=80=EA=B2=BD=ED=95=B4=EC=A3=BC?= =?UTF-8?q?=EC=84=B8=EC=9A=94."?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ResWork/GameData/LuckyGameObj.prefab | 2 +- Assets/Scenes/SampleScene.unity | 6 +++--- Assets/Scripts/UI/GachaUI.cs | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/ResWork/GameData/LuckyGameObj.prefab b/Assets/ResWork/GameData/LuckyGameObj.prefab index fd8ec36..81cb92b 100644 --- a/Assets/ResWork/GameData/LuckyGameObj.prefab +++ b/Assets/ResWork/GameData/LuckyGameObj.prefab @@ -87,7 +87,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 32a7825797de0fb4a8f0cbf27f95ea48, type: 3} + m_Sprite: {fileID: 21300000, guid: af3bdea9ab9e8d4449e22d0d23d27f92, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 12caba6..360c327 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -16220,7 +16220,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 32a7825797de0fb4a8f0cbf27f95ea48, type: 3} + m_Sprite: {fileID: 21300000, guid: af3bdea9ab9e8d4449e22d0d23d27f92, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -67403,8 +67403,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: -128.6001} - m_SizeDelta: {x: 0, y: 257.1} + m_AnchoredPosition: {x: -63, y: -128.6001} + m_SizeDelta: {x: -126, y: 257.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1758430829 GameObject: diff --git a/Assets/Scripts/UI/GachaUI.cs b/Assets/Scripts/UI/GachaUI.cs index d84dc2d..c1cc9f4 100644 --- a/Assets/Scripts/UI/GachaUI.cs +++ b/Assets/Scripts/UI/GachaUI.cs @@ -149,10 +149,10 @@ public class GachaUI : uScrollViewMgr public void OnClick_Lucky() { - if (SaveMgr.Ins.Check_Money(eMoney.Lucky, table_GlobalValue.Ins.Get_Int("LuckyPoint"))) + //if (SaveMgr.Ins.Check_Money(eMoney.Lucky, table_GlobalValue.Ins.Get_Int("LuckyPoint"))) { Init_GachaAnim(); - SaveMgr.Ins.Add_Money(eMoney.Lucky, -table_GlobalValue.Ins.Get_Int("LuckyPoint")); + //SaveMgr.Ins.Add_Money(eMoney.Lucky, -table_GlobalValue.Ins.Get_Int("LuckyPoint")); SaveMgr.Ins.Save(); LobbyUI.Ins.m_Game_Lucky.Set(); Set_UI(false);