From a3996b721d9c66399d1efe90ca7180415b34dafc Mon Sep 17 00:00:00 2001 From: Ino Date: Thu, 2 Oct 2025 01:07:44 +0900 Subject: [PATCH] =?UTF-8?q?"1.=20=EC=B5=9C=EC=8B=A0=20=EC=97=85=EB=8D=B0?= =?UTF-8?q?=EC=9D=B4=ED=8A=B8=20=ED=9B=84=20=EC=9C=A0=EB=8B=88=ED=8B=B0=20?= =?UTF-8?q?=EC=97=90=EB=94=94=ED=84=B0=20=EC=8B=9C=EC=9E=91=20=ED=9B=84=20?= =?UTF-8?q?=EC=B6=9C=EC=84=9D=EB=B6=80=20=ED=99=94=EB=A9=B4=EC=97=90?= =?UTF-8?q?=EC=84=9C=20=EB=B3=B4=EC=83=81=20=EB=B0=9B=EA=B8=B0=20=EB=B2=84?= =?UTF-8?q?=ED=8A=BC=20=EC=9E=85=EB=A0=A5=EC=9D=B4=20=EC=95=88=EB=90=98?= =?UTF-8?q?=EC=96=B4=EC=84=9C=20=EA=B2=8C=EC=9E=84=20=EC=A7=84=ED=96=89?= =?UTF-8?q?=EC=9D=B4=20=EB=B6=88=EA=B0=80=ED=95=9C=EB=8D=B0,=20=EB=AA=A8?= =?UTF-8?q?=EB=B0=94=EC=9D=BC=20=ED=99=98=EA=B2=BD=EC=97=90=EC=84=9C?= =?UTF-8?q?=EB=8F=84=20=EB=8F=99=EC=9D=BC=ED=95=9C=20=EB=AC=B8=EC=A0=9C?= =?UTF-8?q?=EA=B0=80=20=EC=97=86=EB=8A=94=EC=A7=80=20=EC=B2=B4=ED=81=AC?= =?UTF-8?q?=EA=B0=80=20=ED=95=84=EC=9A=94=ED=95=A9=EB=8B=88=EB=8B=A4=20(?= =?UTF-8?q?=EC=8B=9C=EB=AE=AC=EB=A0=88=EC=9D=B4=ED=84=B0=20=EC=83=81?= =?UTF-8?q?=ED=83=9C=EC=97=90=EC=84=9C=EB=8A=94=20=EC=A0=95=EC=83=81?= =?UTF-8?q?=EC=A0=81=EC=9C=BC=EB=A1=9C=20=EB=8F=99=EC=9E=91=20=ED=96=88?= =?UTF-8?q?=EC=8A=B5=EB=8B=88=EB=8B=A4.)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 2. 이미 출석 보상을 받은 상태에서 출석 메뉴 버튼을 눌러 팝업 UI가 활성화 된 경우, ""보상 받기"" 버튼은 ""확인"" 버튼으로 바꾸거나, 회색으로 딤드처리 해주시기 바랍니다." --- .../AddressableAssetsData/AddressableAssetSettings.asset | 2 +- Assets/Scenes/SampleScene.unity | 7 ++++--- Assets/Scripts/UI/AttandanceUI.cs | 4 ++++ 3 files changed, 9 insertions(+), 4 deletions(-) diff --git a/Assets/AddressableAssetsData/AddressableAssetSettings.asset b/Assets/AddressableAssetsData/AddressableAssetSettings.asset index dbcd5ca..f1d4c42 100644 --- a/Assets/AddressableAssetsData/AddressableAssetSettings.asset +++ b/Assets/AddressableAssetsData/AddressableAssetSettings.asset @@ -15,7 +15,7 @@ MonoBehaviour: m_DefaultGroup: 965ebc3298ffc3f429a28032069aceb5 m_currentHash: serializedVersion: 2 - Hash: 00000000000000000000000000000000 + Hash: 5d761c25fffa91ce99c0c254709db5b2 m_OptimizeCatalogSize: 0 m_BuildRemoteCatalog: 0 m_CatalogRequestsTimeout: 0 diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 7e46357..0df04f8 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -2784,7 +2784,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: 2756, y: -25.000015} + m_AnchoredPosition: {x: 2756, y: -25} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!61 &85415561 @@ -14471,6 +14471,7 @@ MonoBehaviour: m_Content: {fileID: 316469230} go_card: {fileID: 1916009440758343544, guid: ff3f5d803131c674195b92a44d19187f, type: 3} Day7: {fileID: 47479593} + i_btn: {fileID: 67678377} --- !u!1 &389757617 GameObject: m_ObjectHideFlags: 0 @@ -15699,7 +15700,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: -2756, y: -25.000015} + m_AnchoredPosition: {x: -2756, y: -25} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!61 &420248622 @@ -60764,7 +60765,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: -55.77272} + m_AnchoredPosition: {x: 0, y: -55.772705} m_SizeDelta: {x: 0, y: -111.5455} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1630921640 diff --git a/Assets/Scripts/UI/AttandanceUI.cs b/Assets/Scripts/UI/AttandanceUI.cs index 8fc0945..89c89f4 100644 --- a/Assets/Scripts/UI/AttandanceUI.cs +++ b/Assets/Scripts/UI/AttandanceUI.cs @@ -1,6 +1,9 @@ +using UnityEngine.UI; + public class AttandanceUI : uScrollViewMgr { public AttandacneCard Day7; + public Image i_btn; public void Set() { @@ -8,6 +11,7 @@ public class AttandanceUI : uScrollViewMgr var lst = table_attandance.Ins.Get_DataList(); Set_ScrollView(lst.FindAll(f=>f.n_Day < 7)); Day7.Set(lst.Find(f => f.n_Day == 7)); + i_btn.sprite = UIAtlasMgr.Ins.Get_Sprite(SaveMgr.Ins.CanGet_Attandance() ? "red btn_daily" : "gray btn"); } public void OnClick_Get()