상점 작업 중... 2
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@ -9,7 +9,7 @@ public enum eShopBuyType { IAP, AD, Coin, Heart }
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[Serializable]
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[Serializable]
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public class shoptabledata
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public class shoptabledata
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{
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{
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public string s_ID, s_Name, s_PeakEffective, s_Items;
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public string s_ID, s_Name, s_PeakEffective, s_Items, s_Icon;
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public eInAppInitType e_InAppInitType;
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public eInAppInitType e_InAppInitType;
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public eShopBuyType e_BuyType;
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public eShopBuyType e_BuyType;
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ProtectedInt32 _Price; public int n_Price { get { return _Price; } set { _Price = value; _Price.Obfuscate(); } }
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ProtectedInt32 _Price; public int n_Price { get { return _Price; } set { _Price = value; _Price.Obfuscate(); } }
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File diff suppressed because it is too large
Load Diff
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@ -35,6 +35,7 @@ public class ShopCard : MonoBehaviour
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private void OnEnable()
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private void OnEnable()
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{
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{
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m_Data = table_shop.Ins.Get_Data(m_ID);
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m_Data = table_shop.Ins.Get_Data(m_ID);
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i_shopitem.sprite = UIAtlasMgr.Ins.Get_Sprite(m_Data.s_Icon);
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if (t_peakefficiency != null) t_peakefficiency.text = m_Data.s_PeakEffective;
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if (t_peakefficiency != null) t_peakefficiency.text = m_Data.s_PeakEffective;
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t_name.text = m_Data.s_Name;
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t_name.text = m_Data.s_Name;
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t_goods.text = m_Data.s_Items;
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t_goods.text = m_Data.s_Items;
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