메인화면 위치 수정
This commit is contained in:
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f2b827d5c4
commit
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@ -2189,7 +2189,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: -15}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 1}
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--- !u!1 &90196064
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@ -4051,7 +4051,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 168358557}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@ -4059,11 +4059,11 @@ RectTransform:
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- {fileID: 673671246}
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- {fileID: 325580663}
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- {fileID: 1793160175}
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m_Father: {fileID: 240605636}
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m_Father: {fileID: 1679508532}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -322.7, y: 141.4}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 215, y: 125}
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m_SizeDelta: {x: 393, y: 158}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &168358559
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@ -4485,7 +4485,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 186440823}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@ -4493,11 +4493,11 @@ RectTransform:
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- {fileID: 1630921641}
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- {fileID: 2004235292}
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- {fileID: 892977662}
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m_Father: {fileID: 240605636}
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m_Father: {fileID: 1679508532}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 19}
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m_AnchoredPosition: {x: 0, y: 16}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &186440825
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@ -6120,15 +6120,12 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1679508532}
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- {fileID: 1918801481}
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- {fileID: 168358558}
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- {fileID: 186440824}
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m_Father: {fileID: 1703079398}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: 0, y: 83}
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m_SizeDelta: {x: 0, y: 194}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -0.000061035156}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &240605637
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MonoBehaviour:
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@ -25692,7 +25689,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 78.100006, y: -19.9}
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m_AnchoredPosition: {x: 78.099976, y: -19.9}
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m_SizeDelta: {x: 56, y: 56}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1120373102
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@ -38613,7 +38610,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: -102, y: -63}
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m_AnchoredPosition: {x: -102, y: -46}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1656598369
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@ -39215,13 +39212,16 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 1918801481}
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- {fileID: 168358558}
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- {fileID: 186440824}
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m_Father: {fileID: 240605636}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: 0, y: 83}
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m_SizeDelta: {x: 0, y: 194}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1679508533
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MonoBehaviour:
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@ -45326,18 +45326,18 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1918801480}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1638461233}
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- {fileID: 1297640875}
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m_Father: {fileID: 240605636}
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m_Father: {fileID: 1679508532}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 321, y: 143}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: -220, y: 125}
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m_SizeDelta: {x: 393, y: 158}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1918801482
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@ -48358,6 +48358,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2062026438}
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- component: {fileID: 2062026439}
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m_Layer: 5
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m_Name: CenterUI
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m_TagString: Untagged
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@ -48387,6 +48388,19 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2062026439
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2062026437}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4604a2dcf40e0f5449c31c6b6c1aca42, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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BannerPosIsBottom: 1
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--- !u!1001 &2066022927
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -50206,7 +50220,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 102, y: -67}
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m_AnchoredPosition: {x: 102, y: -50}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2111986825
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@ -10,14 +10,15 @@ public class SetBannerPos : MonoBehaviour
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list_SetBannerPos.Add(this);
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}
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[Header("Need Full Rect")]
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public bool BannerPosIsBottom = true;
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private void Start()
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{
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var rt = GetComponent<RectTransform>();
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if (BannerPosIsBottom)
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rt.anchoredPosition = new Vector2(rt.anchoredPosition.x, rt.anchoredPosition.y + 150f);
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rt.offsetMin = new Vector2(rt.offsetMin.x, 150f);
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else
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rt.anchoredPosition = new Vector2(rt.anchoredPosition.x, rt.anchoredPosition.y - 150f);
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rt.offsetMax = new Vector2(rt.offsetMax.x, -150f);
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}
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}
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