원스토어
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<?xml version="1.0" encoding="utf-8"?>
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<manifest
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xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools">
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<queries>
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<intent>
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<action android:name="com.onestore.ipc.iap.IapService.ACTION" />
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</intent>
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<intent>
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<action android:name="android.intent.action.VIEW" />
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<data android:scheme="onestore" />
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</intent>
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</queries>
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<application>
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<!--Used when Application Entry is set to Activity, otherwise remove this activity block-->
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<activity android:name="com.unity3d.player.UnityPlayerActivity"
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android:theme="@style/UnityThemeSelector">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
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</activity>
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<!--Used when Application Entry is set to GameActivity, otherwise remove this activity block-->
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<activity android:name="com.unity3d.player.UnityPlayerGameActivity"
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android:theme="@style/BaseUnityGameActivityTheme">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
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<meta-data android:name="android.app.lib_name" android:value="game" />
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</activity>
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<!-- 테스트 : 실제 빌드에는 제거 되어야 함 -->
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<!-- <meta-data android:name="onestore:dev_option" android:value="onestore_00" /> -->
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<meta-data android:name="onestore:dev_option" android:value="onestore_00" />
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</application>
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</manifest>
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fileFormatVersion: 2
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guid: 3b2f0706ef0112e4a9f1bb4881ee6461
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1 +1 @@
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9
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12
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@ -13,7 +13,7 @@ public static class AutoBuild
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{
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static void Common(BuildTargetGroup _btg, BuildTarget _bt)
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{
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PlayerSettings.applicationIdentifier = "com.fgb.shegotwet";
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PlayerSettings.applicationIdentifier = "com.toneworker.shegotwet";
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EditorUserBuildSettings.SwitchActiveBuildTarget(_btg, _bt);
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if (_bt == BuildTarget.Android)
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@ -12,7 +12,7 @@
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<files />
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<settings>
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<setting name="androidAbis" value="arm64-v8a,armeabi-v7a" />
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<setting name="bundleId" value="com.fgb.shegotwet" />
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<setting name="bundleId" value="com.toneworker.shegotwet" />
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<setting name="explodeAars" value="True" />
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<setting name="gradleBuildEnabled" value="True" />
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<setting name="gradlePropertiesTemplateEnabled" value="True" />
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@ -165,7 +165,7 @@ PlayerSettings:
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androidMaxAspectRatio: 2.4
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androidMinAspectRatio: 1
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applicationIdentifier:
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Android: com.fgb.shegotwet
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Android: com.toneworker.shegotwet
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Standalone: com.DefaultCompany.2D-URP
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buildNumber:
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Standalone: 0
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@ -173,7 +173,7 @@ PlayerSettings:
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iPhone: 0
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tvOS: 0
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overrideDefaultApplicationIdentifier: 1
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AndroidBundleVersionCode: 9
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AndroidBundleVersionCode: 12
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AndroidMinSdkVersion: 24
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AndroidTargetSdkVersion: 35
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AndroidPreferredInstallLocation: 1
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@ -256,7 +256,7 @@ PlayerSettings:
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clonedFromGUID: c19f32bac17ee4170b3bf8a6a0333fb9
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templatePackageId: com.unity.template.universal-2d@5.1.0
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templateDefaultScene: Assets/Scenes/SampleScene.unity
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useCustomMainManifest: 0
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useCustomMainManifest: 1
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useCustomLauncherManifest: 0
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useCustomMainGradleTemplate: 1
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useCustomLauncherGradleManifest: 0
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