럭키 게임 진입 가능 표시
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@ -17937,6 +18185,7 @@ MonoBehaviour:
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texts:
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@ -8,6 +8,7 @@ public class GachaUI : uScrollViewMgr
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public GameObject[] gos_grade;
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public Slider slider_lucky, slider_lucky2;
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public TextMeshProUGUI[] texts; // 0 럭키 %
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public GameObject go_CanEnterLuckyGame;
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List<(eMoney, int)> list_log = new List<(eMoney, int)>();
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@ -24,6 +25,8 @@ public class GachaUI : uScrollViewMgr
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slider_lucky.value = DSUtil.Get_SliderValue(cal);
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slider_lucky2.value = DSUtil.Get_SliderValue(cal - 1f);
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texts[0].text = MyText.Get_PercentValueText_100(cal);
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go_CanEnterLuckyGame.SetActive(SaveMgr.Ins.Get_Money(eMoney.Lucky) >= table_GlobalValue.Ins.Get_Float("LuckyPoint"));
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}
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public void OnClick_Lucky()
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