미니게임 sfx
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cd47adb177
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@ -12,6 +12,7 @@ public class ShowAlbum : MonoBehaviourSingletonTemplate<ShowAlbum>
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public void Show<T>(T data, bool preview)
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{
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SoundInfo.Ins.Play_OneShot(eSound.s004_OpenAlbum);
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m_MainUICanvas.SetActive(false);
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m_ShowPanel.Set(data, preview, () => { m_MainUICanvas.SetActive(true); });
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}
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 884b6d6b640fc814d99eb276cf01bcbe
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: bedea2294c63f3940865062d9bfe8e03
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 826ee32545638574883bf804a35e0aaf
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 7f5ed85bc3ec6854ab0d0eb17772d003
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 821b02d0f4a9c6243b4eed732e9b07b8
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 13a07f8a9fe660842a3869bc9579d461
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 30b2660e336ef83439732cf4375e7e8f
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: a01e2bcfdb25b35419dbd9e1195317e7
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 8eb7825b9b7d12441a493aeb67e20670
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 0.01
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -12783,6 +12783,15 @@ MonoBehaviour:
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arr_clip:
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- {fileID: 8300000, guid: 566a779851d20d948a663e4cb01b8e7b, type: 3}
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- {fileID: 8300000, guid: dcc9169a3dc11454799276674a8fd96b, type: 3}
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- {fileID: 8300000, guid: 884b6d6b640fc814d99eb276cf01bcbe, type: 3}
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- {fileID: 8300000, guid: bedea2294c63f3940865062d9bfe8e03, type: 3}
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- {fileID: 8300000, guid: 826ee32545638574883bf804a35e0aaf, type: 3}
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- {fileID: 8300000, guid: 7f5ed85bc3ec6854ab0d0eb17772d003, type: 3}
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- {fileID: 8300000, guid: 821b02d0f4a9c6243b4eed732e9b07b8, type: 3}
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- {fileID: 8300000, guid: 13a07f8a9fe660842a3869bc9579d461, type: 3}
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- {fileID: 8300000, guid: 30b2660e336ef83439732cf4375e7e8f, type: 3}
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- {fileID: 8300000, guid: a01e2bcfdb25b35419dbd9e1195317e7, type: 3}
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- {fileID: 8300000, guid: 8eb7825b9b7d12441a493aeb67e20670, type: 3}
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arr_bgm:
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- {fileID: 8300000, guid: f6114cbd9684c734a86622e924246b10, type: 3}
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- {fileID: 8300000, guid: 91f78e0e508d80b4bbc02cf71c03b081, type: 3}
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@ -1,7 +1,11 @@
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using System.Collections.Generic;
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using UnityEngine;
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public enum eSound { s001_ButtonClick, s002_UIClose,
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public enum eSound {
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s001_ButtonClick, s002_UIClose, s003_SelectAlbum, s004_OpenAlbum,
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s005_MiniGameResult, s006_MiniGameGetHeart, s007_MiniGameGetChatCoint, s008_MiniGameGetGachaCoin, s009_MiniGameUseBomb,
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s010_MiniGameUseUmbrella, s011_MiniGameUseDildo,
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Max
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}
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public enum eBGM { b001_BGM, b002_MiniGame, b003_MiniGame, b004_MiniGame, b005_Gacha, b006_Album, b007_LuckyGame, Max }
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@ -44,7 +48,7 @@ public class SoundInfo : MonoBehaviourSingletonTemplate<SoundInfo>
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return vol;
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}
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public void Play_OneShot(eSound _sound, float vol = 0.5f)
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public void Play_OneShot(eSound _sound, float vol = 1f)
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{
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if (SaveMgr.Ins.Get_Option(eOption.Sound))
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Play_OneShot(dic_clip[_sound], vol);
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@ -291,12 +291,15 @@ public class Game_Mini : MonoBehaviour
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{ // 아이템 적용
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case eMiniGameObtacleType.ItemBomb:
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list_MiniGameObtacle.ForEach(f => f.Off_OnlyObtacle());
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SoundInfo.Ins.Play_OneShot(eSound.s009_MiniGameUseBomb);
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break;
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case eMiniGameObtacleType.ItemUmbrella:
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StartCoroutine(Co_Shiled());
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SoundInfo.Ins.Play_OneShot(eSound.s010_MiniGameUseUmbrella);
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break;
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case eMiniGameObtacleType.ItemDildo:
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list_MiniGameObtacle.ForEach(f => f.Change_Item(dic_weight));
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SoundInfo.Ins.Play_OneShot(eSound.s011_MiniGameUseDildo);
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break;
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}
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}
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@ -306,10 +309,22 @@ public class Game_Mini : MonoBehaviour
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dic_Money.Add(type, 0);
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dic_Money[type] += val;
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if (type == eMiniGameObtacleType.ItemBomb || type == eMiniGameObtacleType.ItemUmbrella ||
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type == eMiniGameObtacleType.ItemDildo)
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switch (type)
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{
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case eMiniGameObtacleType.AlbumOpen:
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SoundInfo.Ins.Play_OneShot(eSound.s006_MiniGameGetHeart);
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break;
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case eMiniGameObtacleType.ChatCoin:
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SoundInfo.Ins.Play_OneShot(eSound.s007_MiniGameGetChatCoint);
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break;
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case eMiniGameObtacleType.GachaCoin:
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SoundInfo.Ins.Play_OneShot(eSound.s008_MiniGameGetGachaCoin);
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break;
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case eMiniGameObtacleType.ItemBomb:
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case eMiniGameObtacleType.ItemUmbrella:
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case eMiniGameObtacleType.ItemDildo:
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if (dic_Money[type] > 5) dic_Money[type] = 5;
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break;
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}
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dic_Money[type].Obfuscate();
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@ -8,6 +8,7 @@ public class Game_Mini_Result : MonoBehaviour
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public void Set(float playtime)
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{
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gameObject.SetActive(true);
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SoundInfo.Ins.Play_OneShot(eSound.s005_MiniGameResult);
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texts[0].text = DSUtil.Get_TimeText_MS(playtime);
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@ -52,5 +52,6 @@ public class AlbumCard : CardBase
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public void OnClick_Show()
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{
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if (IsObtain()) ShowAlbum.Ins.Show(m_Data, false);
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else SoundInfo.Ins.Play_OneShot(eSound.s003_SelectAlbum);
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}
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}
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@ -5,3 +5,4 @@
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상점은 이야기 후 다시
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광고 제거권
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- 구매 후 UI 처리
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파이어 베이스
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