using UnityEngine; public class GachaUI : MonoBehaviour { public void Set() { gameObject.SetActive(true); } public void OnClick_Gacha() { var gradedata = table_gacharateconfig.Ins.Get_RadomData(); var reward = table_gachareward.Ins.Get_Reward(gradedata.n_GachaGrade); Debug.Log(reward); } }