Shegotwet/Assets/Scripts/UI/LobbyUI.cs

28 lines
737 B
C#

using UnityEngine;
public class LobbyUI : MonoBehaviourSingletonTemplate<LobbyUI>
{
[SerializeField] AttandanceUI m_AttandanceUI;
[SerializeField] OptionUI m_OptionUI;
[SerializeField] ProfileUI m_ProfileUI;
[SerializeField] AlbumUI m_AlbumUI;
public void OnClick_Button(GameObject btn)
{
switch (btn.name)
{
case "btn_attendance": m_AttandanceUI.Set(); break;
case "btn_option": m_OptionUI.Set(); break;
case "btn_album": m_AlbumUI.Set(); break;
case "btn_home":
m_AlbumUI.gameObject.SetActive(false);
break;
}
}
public void Show_Profile(int girlid)
{
m_ProfileUI.Set(girlid);
}
}