20 lines
443 B
C#
20 lines
443 B
C#
using TMPro;
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using UnityEngine;
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public class Game_Lucky_Result : MonoBehaviour
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{
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public TextMeshProUGUI t_amount;
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public void Set(int amount)
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{
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gameObject.SetActive(true);
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t_amount.text = amount.ToString();
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SaveMgr.Ins.Add_Money(eMoney.AlbumOpen, amount);
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}
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public void OnClick_Get()
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{
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gameObject.SetActive(false);
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LobbyUI.Ins.m_Game_Lucky.gameObject.SetActive(false);
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}
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} |