Shegotwet/Assets/Scripts/AttachToGameObject/UIAtlasMgr.cs

20 lines
519 B
C#

using UnityEngine;
using UnityEngine.U2D;
public class UIAtlasMgr : MonoBehaviourSingletonTemplate<UIAtlasMgr>
{
SpriteAtlas UIAtlas;
public void Set(SpriteAtlas sa)
{
UIAtlas = sa;
}
public Sprite Get_Sprite(int itemid)
{
//var itemData = table_itemlist.Ins.Get_Data(itemid);
//return UIAtlas.GetSprite(DSUtil.CheckNull(itemData) ? "" : itemData.s_ItemIcon);
return null;
}
public Sprite Get_Sprite(string _name) { return UIAtlas.GetSprite(_name); }
}