nightward/Assets/Scripts/UI/AttandanceUI.cs

25 lines
639 B
C#
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using UnityEngine.UI;
public class AttandanceUI : uScrollViewMgr
{
public AttandacneCard Day7;
public Image i_btn;
public void Set()
{
gameObject.SetActive(true);
var lst = table_attandance.Ins.Get_DataList();
Set_ScrollView(lst.FindAll(f=>f.n_Day < 7));
Day7.Set(lst.Find(f => f.n_Day == 7));
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i_btn.sprite = UIAtlasMgr.Ins.Get_Sprite(SaveMgr.Ins.CanGet_Attandance() ? "red_btn_long" : "btn_gray");
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}
public void OnClick_Get()
{
if (SaveMgr.Ins.CanGet_Attandance())
{
SaveMgr.Ins.Get_AttandanceReward();
Set();
}
}
}