22 lines
707 B
C#
22 lines
707 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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public class SetBannerPos : MonoBehaviour
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{
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static List<SetBannerPos> list_SetBannerPos = new List<SetBannerPos>();
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public static void Run() { list_SetBannerPos.ForEach(f => f.Start()); }
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private void Awake() { list_SetBannerPos.Add(this); }
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[Header("Need Full Rect")]
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public bool BannerPosIsBottom = true;
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private void Start()
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{
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var rt = GetComponent<RectTransform>();
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if (BannerPosIsBottom)
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rt.offsetMin = new Vector2(rt.offsetMin.x, SaveMgr.Ins.Get_ShopNoAD() ? 0f : 150f);
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else
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rt.offsetMax = new Vector2(rt.offsetMax.x, SaveMgr.Ins.Get_ShopNoAD() ? 0f : -150f);
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}
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}
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