세이브 데이터 수정
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SpriteAnimTest : MonoBehaviour
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{
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public Sprite[] sprites_walk, sprites_run, sprites_attack, sprites_skill, sprites_hit, sprites_die;
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public SpriteRenderer[] spriteRenderers;
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public float delay = 0.1f;
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IEnumerator Start()
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{
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List<int> list_index = new List<int> { 0, 0, 0, 0, 0, 0 };
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List<Sprite[]> list_sprite = new List<Sprite[]>
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{
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sprites_walk, sprites_run, sprites_attack, sprites_skill, sprites_hit, sprites_die
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};
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while (true)
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{
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for (int i = 0; i < spriteRenderers.Length; i++)
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{
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spriteRenderers[i].sprite = list_sprite[i][list_index[i]++];
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if (list_index[i] >= list_sprite[i].Length)
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list_index[i] = 0;
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}
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yield return new WaitForSeconds(delay);
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}
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}
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}
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--- !u!1660057539 &9223372036854775807
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@ -1,6 +1,6 @@
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fileFormatVersion: 2
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|
@ -233,9 +233,9 @@ public class SaveMgr : MonoBehaviourSingletonTemplate<SaveMgr>
|
||||||
public void Open_Album(albumtabledata data)
|
public void Open_Album(albumtabledata data)
|
||||||
{
|
{
|
||||||
if (!m_SaveData.dic_ablumopen.ContainsKey(data.n_GirlID))
|
if (!m_SaveData.dic_ablumopen.ContainsKey(data.n_GirlID))
|
||||||
m_SaveData.dic_ablumopen.Add(data.n_GirlID, new List<int>());
|
m_SaveData.dic_ablumopen.Add(data.n_GirlID, new List<AlbumSaveData>());
|
||||||
if (!m_SaveData.dic_ablumopen[data.n_GirlID].Contains(data.n_Index))
|
if (m_SaveData.dic_ablumopen[data.n_GirlID].Find(f => f.ID == data.n_Index) == null)
|
||||||
m_SaveData.dic_ablumopen[data.n_GirlID].Add(data.n_Index);
|
m_SaveData.dic_ablumopen[data.n_GirlID].Add(new AlbumSaveData { ID = data.n_Index });
|
||||||
}
|
}
|
||||||
public int Get_SelectGirlID() { return m_SaveData.SelectGirlID; }
|
public int Get_SelectGirlID() { return m_SaveData.SelectGirlID; }
|
||||||
public void Set_SelectGirlID(int id)
|
public void Set_SelectGirlID(int id)
|
||||||
|
|
@ -259,7 +259,7 @@ public class SaveMgr : MonoBehaviourSingletonTemplate<SaveMgr>
|
||||||
public bool IsOpenAlbum(albumtabledata data)
|
public bool IsOpenAlbum(albumtabledata data)
|
||||||
{
|
{
|
||||||
return m_SaveData.dic_ablumopen.ContainsKey(data.n_GirlID) &&
|
return m_SaveData.dic_ablumopen.ContainsKey(data.n_GirlID) &&
|
||||||
m_SaveData.dic_ablumopen[data.n_GirlID].Contains(data.n_Index);
|
m_SaveData.dic_ablumopen[data.n_GirlID].Find(f => f.ID == data.n_Index) != null;
|
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}
|
}
|
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public int Get_ImageCount(int girlid)
|
public int Get_ImageCount(int girlid)
|
||||||
{
|
{
|
||||||
|
|
@ -438,7 +438,7 @@ public class SaveMgr : MonoBehaviourSingletonTemplate<SaveMgr>
|
||||||
ProtectedBool _BuyShopDisableOne1; public bool BuyShopDisableOne1 { get { return _BuyShopDisableOne1; } set { _BuyShopDisableOne1 = value; _BuyShopDisableOne1.Obfuscate(); } }
|
ProtectedBool _BuyShopDisableOne1; public bool BuyShopDisableOne1 { get { return _BuyShopDisableOne1; } set { _BuyShopDisableOne1 = value; _BuyShopDisableOne1.Obfuscate(); } }
|
||||||
ProtectedBool _BuyShopDisableOne2; public bool BuyShopDisableOne2 { get { return _BuyShopDisableOne2; } set { _BuyShopDisableOne2 = value; _BuyShopDisableOne2.Obfuscate(); } }
|
ProtectedBool _BuyShopDisableOne2; public bool BuyShopDisableOne2 { get { return _BuyShopDisableOne2; } set { _BuyShopDisableOne2 = value; _BuyShopDisableOne2.Obfuscate(); } }
|
||||||
|
|
||||||
public Dictionary<int, List<int>> dic_ablumopen = new Dictionary<int, List<int>>();
|
public Dictionary<int, List<AlbumSaveData>> dic_ablumopen = new Dictionary<int, List<AlbumSaveData>>();
|
||||||
public List<ShopADSaveData> list_ShopLimit = new List<ShopADSaveData>();
|
public List<ShopADSaveData> list_ShopLimit = new List<ShopADSaveData>();
|
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public List<ChatSaveData> list_ChatSaveData = new List<ChatSaveData>();
|
public List<ChatSaveData> list_ChatSaveData = new List<ChatSaveData>();
|
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}
|
}
|
||||||
|
|
@ -448,6 +448,10 @@ public class SaveMgr : MonoBehaviourSingletonTemplate<SaveMgr>
|
||||||
public string ShopID;
|
public string ShopID;
|
||||||
ProtectedInt32 _Count; public int Count { get { return _Count; } set { _Count = value; _Count.Obfuscate(); } }
|
ProtectedInt32 _Count; public int Count { get { return _Count; } set { _Count = value; _Count.Obfuscate(); } }
|
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}
|
}
|
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|
public class AlbumSaveData
|
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|
{
|
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|
ProtectedInt32 _id; public int ID { get { return _id; } set { _id = value; _id.Obfuscate(); } }
|
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|
}
|
||||||
|
|
||||||
public class ChatSaveData
|
public class ChatSaveData
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue