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23
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@ -76,7 +76,7 @@ public static class AutoBuild
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var curVer = PlayerSettings.bundleVersion;
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PlayerSettings.bundleVersion = "9.9.9";
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EditorUserBuildSettings.buildAppBundle = false;
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BuildStart("AndroidData/SheGotWet_Test_" + Application.version + "_(" + PlayerSettings.Android.bundleVersionCode + ").apk", BuildTarget.Android);
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BuildStart("AndroidData/NightWard_Test_" + Application.version + "_(" + PlayerSettings.Android.bundleVersionCode + ").apk", BuildTarget.Android);
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PlayerSettings.bundleVersion = curVer;
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}
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[MenuItem("AutoBuild/Build APK with KeyStore (OneStore)")]
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@ -87,7 +87,7 @@ public static class AutoBuild
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//PlayerSettings.Android.minSdkVersion = AndroidSdkVersions.AndroidApiLevel23;
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EditorUserBuildSettings.buildAppBundle = false;
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BuildStart("AndroidData/SheGotWet_Test_OneStore_" + Application.version + "_(" + PlayerSettings.Android.bundleVersionCode + ").apk", BuildTarget.Android);
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BuildStart("AndroidData/NightWard_Test_OneStore_" + Application.version + "_(" + PlayerSettings.Android.bundleVersionCode + ").apk", BuildTarget.Android);
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EmptySymbol();
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}
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[MenuItem("AutoBuild/Build Live AAB")]
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@ -99,7 +99,7 @@ public static class AutoBuild
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PlayerSettings.SetScriptingDefineSymbols(UnityEditor.Build.NamedBuildTarget.Android, "");
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EditorUserBuildSettings.buildAppBundle = true;
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BuildStart("AndroidData/SheGotWet_Live_" + Application.version + "_(" + PlayerSettings.Android.bundleVersionCode + ").aab", BuildTarget.Android);
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BuildStart("AndroidData/NightWard_Live_" + Application.version + "_(" + PlayerSettings.Android.bundleVersionCode + ").aab", BuildTarget.Android);
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EmptySymbol();
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//if (EditorUtility.DisplayDialog("라이브 빌드", "현재 버전 : " + PlayerSettings.bundleVersion + " " + PlayerSettings.Android.bundleVersionCode.ToString(), "OK", "Not Build"))
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// AppBundlePublisher.Build();
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@ -113,7 +113,7 @@ public static class AutoBuild
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PlayerSettings.SetScriptingDefineSymbols(UnityEditor.Build.NamedBuildTarget.Android, "");
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EditorUserBuildSettings.buildAppBundle = true;
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BuildStart("AndroidData/SheGotWet_Live_OneStore" + Application.version + "_(" + PlayerSettings.Android.bundleVersionCode + ").aab", BuildTarget.Android);
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BuildStart("AndroidData/NightWard_Live_OneStore" + Application.version + "_(" + PlayerSettings.Android.bundleVersionCode + ").aab", BuildTarget.Android);
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EmptySymbol();
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//if (EditorUtility.DisplayDialog("라이브 빌드", "현재 버전 : " + PlayerSettings.bundleVersion + " " + PlayerSettings.Android.bundleVersionCode.ToString(), "OK", "Not Build"))
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// AppBundlePublisher.Build();
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