"오른쪽 URL에 업로드 한 야심한 그녀 BGM 적용 바랍니다.

(※버튼 터치 등 UI 효과음은 기존 젖녀에서 사용한 효과음을 재활용하면 될 것 같습니다.)"
This commit is contained in:
Ino 2025-12-19 07:10:32 +09:00
parent 7619c9c898
commit 91989c6ec4
20 changed files with 140 additions and 22 deletions

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@ -215,7 +215,7 @@ public class HorseRushPanel : AddrHandleBase
if (canDefaultComboCondition && canFeverIncreaseCondition)
{
//Debug.Log("<color=red>###### F E V E R ######</color>");
SoundInfo.Ins.Play_BGM(eBGM.b003_Fever);
SoundInfo.Ins.Play_BGM(eBGM.Fever);
// _bottomFillImage.color = new Color(1, 0.84f, 0.33f, 1);
FadeFeverBg(true);
@ -225,7 +225,7 @@ public class HorseRushPanel : AddrHandleBase
if (beforeFever && !IsFever)
{
SoundInfo.Ins.Play_BGM(eBGM.b002_MiniGame);
SoundInfo.Ins.Play_BGM(eBGM.Ingame);
// _bottomFillImage.color = new Color(0.86f, 0, 0, 1);
FadeFeverBg(false);
@ -274,6 +274,7 @@ public class HorseRushPanel : AddrHandleBase
public void GameStart(bool isFree)
{
gameObject.SetActive(true);
SoundInfo.Ins.Play_BGM(eBGM.Ingame);
//if (GameManager.Instance.IsPackageCPurchased())
//{
@ -658,5 +659,6 @@ public class HorseRushPanel : AddrHandleBase
{
gameObject.SetActive(false);
DSUtil.InActivateGameObjects(gos_sexy);
LobbyUI.Ins.Go_Home();
}
}
}

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@ -21900,14 +21900,11 @@ MonoBehaviour:
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- {fileID: 8300000, guid: 259a0b95d0f01dc429937c074f67213b, type: 3}
arr_bgm:
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- {fileID: 8300000, guid: 91f78e0e508d80b4bbc02cf71c03b081, type: 3}
- {fileID: 8300000, guid: e682e098a0a157d4ebcb22c3866ba6f7, type: 3}
- {fileID: 8300000, guid: d0aa6e330da77f2448cefe11552d975d, type: 3}
- {fileID: 8300000, guid: 57be5e76d2009144ebbab33847528018, type: 3}
- {fileID: 8300000, guid: ecf1162c59cfdf4458815bce9ea7e364, type: 3}
- {fileID: 8300000, guid: cd75e3c503563014988e7bac86abdd11, type: 3}
- {fileID: 8300000, guid: 8ec33f981f6e4b14384e10d848ce9f32, type: 3}
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- {fileID: 8300000, guid: 8e28dfb2369b6874f8fe9535d49f0d47, type: 3}
- {fileID: 8300000, guid: 059f4c07102684640942fcf2b7f4816c, type: 3}
- {fileID: 8300000, guid: 1668f0bdf472fcf46a817e1ea879d992, type: 3}
--- !u!114 &500962030
MonoBehaviour:
m_ObjectHideFlags: 0

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@ -22,7 +22,7 @@ public class SaveMgr : MonoBehaviourSingletonTemplate<SaveMgr>
}
Load();
yield return null;
SoundInfo.Ins.Play_BGM(eBGM.b008_Title);
SoundInfo.Ins.Play_BGM(eBGM.Title);
SoundInfo.Ins.Play_OneShot(eSound.s012_Title);
while (!LobbyUI.Ins) yield return null;
LobbyUI.Ins.Set_Money();

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@ -13,7 +13,7 @@ public enum eSound {
}
public enum eBGM
{
b001_BGM, b002_MiniGame, b003_Fever, b004_MiniGame, b005_Gacha, b006_Album, b007_LuckyGame, b008_Title,
Title, Lobby, Album, Ingame, Fever,
Max
}

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@ -78,7 +78,7 @@ public class Game_Lucky : MonoBehaviour
public void Set()
{
gameObject.SetActive(true);
SoundInfo.Ins.Play_BGM(eBGM.b007_LuckyGame);
//SoundInfo.Ins.Play_BGM(eBGM.b007_LuckyGame);
m_LuckyGameCupCounter.Set(count => { texts[2].text = count.ToString(); });
m_Game_Lucky_Result.gameObject.SetActive(false);
ADInfo.Ins.Set_Banner(false);

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@ -75,8 +75,6 @@ public class TitleInfo : MonoBehaviour
gameObject.SetActive(false);
go_LobbyUI.SetActive(true);
SoundInfo.Ins.Play_BGM(eBGM.b001_BGM);
}
IEnumerator LoadVersionData(Action success, Action fail)

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@ -22,7 +22,7 @@ public class AlbumUI : uScrollViewMgr
public void Set(int girlid = 0)
{
gameObject.SetActive(true);
SoundInfo.Ins.Play_BGM(eBGM.b006_Album);
SoundInfo.Ins.Play_BGM(eBGM.Album);
DSUtil.InActivateGameObjects(gos_onoff);
if (girlid > 0) curGirl = girlid;

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@ -60,7 +60,7 @@ public class GachaUI : uScrollViewMgr
public void Set()
{
gameObject.SetActive(true);
SoundInfo.Ins.Play_BGM(eBGM.b005_Gacha);
//SoundInfo.Ins.Play_BGM(eBGM.b005_Gacha);
DSUtil.InActivateGameObjects(gos_grade);
for (int i = 0; i < texts_luckypoint.Length; i++)
{
@ -201,13 +201,14 @@ public class GachaUI : uScrollViewMgr
if (!isGacha && SaveMgr.Ins.Check_Money(eMoney.Gacha, table_GlobalValue.Ins.Get_Int("GachaAmount"), true, ToastY))
{
CanSkip = isGacha = true;
isRewardGiven = false;
Init_GachaAnim();
PlayVideo();
}
}
public GameObject[] gos_effect;
bool isGacha = false, CanSkip;
bool isGacha = false, CanSkip, isRewardGiven;
void Init_GachaAnim()
{
@ -251,6 +252,9 @@ public class GachaUI : uScrollViewMgr
}
IEnumerator GachaReward2()
{
if (isRewardGiven) yield break;
isRewardGiven = true;
SaveMgr.Ins.Add_Money(eMoney.Gacha, -table_GlobalValue.Ins.Get_Int("GachaAmount"));
var gradedata = table_gacharateconfig.Ins.Get_RadomData();
var reward = table_gachareward.Ins.Get_Reward(gradedata.n_GachaGrade);
@ -311,7 +315,7 @@ public class GachaUI : uScrollViewMgr
DSUtil.InActivateGameObjects(gos_grade, gradedata.n_GachaGrade - 2);
break;
}
isGacha = false;
CanSkip = isGacha = false;
if (gradedata.n_GachaGrade == 9)
{ // 가챠 9등급 스페셜 앨범 지급
@ -326,7 +330,7 @@ public class GachaUI : uScrollViewMgr
public void OnClick_Skip()
{
if (!CanSkip) return;
if (!CanSkip || isRewardGiven) return;
CanSkip = false;
StopAllCoroutines();
@ -385,6 +389,7 @@ public class GachaUI : uScrollViewMgr
{
DSUtil.InActivateGameObjects(gos_off_isPlaying);
videoPlayer.Play();
videoPlayer.SetDirectAudioMute(0, !SaveMgr.Ins.Get_Option(eOption.Sound));
StartCoroutine(GachaReward());
}
}

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@ -194,7 +194,7 @@ public class LobbyUI : MonoBehaviourSingletonTemplate<LobbyUI>
public void Go_Home()
{
SoundInfo.Ins.Play_BGM(eBGM.b001_BGM);
SoundInfo.Ins.Play_BGM(eBGM.Lobby);
m_AlbumUI.gameObject.SetActive(false);
m_GachaUI.gameObject.SetActive(false);
go_shop.SetActive(false);

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@ -60,6 +60,7 @@ public class MiniGameAlbumSelect : uScrollViewMgr
SaveMgr.Ins.m_SelectMiniGameGirl = m_SelectCard.Get_IntData();
SaveMgr.Ins.m_SelectMiniGameTab = CurTab;
LobbyUI.Ins.m_MiniGame.GameStart(false);
gameObject.SetActive(false);
}
}
}