"1. 게임 중 중도 포기할 경우 입장 기회가 1개 소진되도록 변경

2. 미니게임 시작 팝업UI가 활성화 되어있을 때 배경을 좀 더 어둡게 변경
3. 미니게임 시작 팝업 UI가 열린 상태에서 팝업 UI 바깥을 터치하면 팝업 UI가 닫히도록 수정"
This commit is contained in:
Ino 2025-12-19 07:39:04 +09:00
parent 9c4a6f74f8
commit eb7b592d59
4 changed files with 149 additions and 78 deletions

View File

@ -659,6 +659,7 @@ public class HorseRushPanel : AddrHandleBase
{
gameObject.SetActive(false);
DSUtil.InActivateGameObjects(gos_sexy);
LobbyUI.Ins.MiniGameResult();
LobbyUI.Ins.Go_Home();
}
}

View File

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View File

@ -26,8 +26,6 @@ public class SaveMgr : MonoBehaviourSingletonTemplate<SaveMgr>
SoundInfo.Ins.Play_OneShot(eSound.s012_Title);
while (!LobbyUI.Ins) yield return null;
LobbyUI.Ins.Set_Money();
Open_Album(table_album.Ins.Get_SpecialAlbum(1, eCollectionMethod.FullCollection));
}
public bool isLoad() { return m_SaveData != null; }

View File

@ -189,6 +189,7 @@ public class LobbyUI : MonoBehaviourSingletonTemplate<LobbyUI>
public void MiniGameResult()
{
SaveMgr.Ins.Add_Money(eMoney.MiniGameHP, -1);
SaveMgr.Ins.Save();
Check_MiniGameCharging();
}