diff --git a/Assets/Resources/Prefabs/HorseRush/Script/HorseRushManager.cs b/Assets/Resources/Prefabs/HorseRush/Script/HorseRushManager.cs index 4e81df2..fc3245d 100644 --- a/Assets/Resources/Prefabs/HorseRush/Script/HorseRushManager.cs +++ b/Assets/Resources/Prefabs/HorseRush/Script/HorseRushManager.cs @@ -131,7 +131,7 @@ public class HorseRushManager : MonoBehaviour _playCount++; _maxFever = maxFeverStreak > _maxFever ? maxFeverStreak : _maxFever; _maxScore = coinAmount > _maxScore ? coinAmount : _maxScore; - var addcoinrate = maxCombo / 1000f; + var addcoinrate = maxCombo / 10000f; var bonuscoin = 0; if (addcoinrate > 0f) { diff --git a/Assets/Scripts/UI/MiniGameResult.cs b/Assets/Scripts/UI/MiniGameResult.cs index 09d0291..030fe66 100644 --- a/Assets/Scripts/UI/MiniGameResult.cs +++ b/Assets/Scripts/UI/MiniGameResult.cs @@ -24,7 +24,7 @@ public class MiniGameResult : MonoBehaviour m_rubyAmount.Obfuscate(); texts[0].text = maxCombo.ToString(); - texts[1].text = ((int)(maxCombo / 10f)).ToString() + "%"; + texts[1].text = DSUtil.GetCommaText_N2(maxCombo / 100f) + "%"; //texts[2].text = ""; texts[5].text = rubyAmount.ToString(); texts[3].text = coinAmount.ToString();