using System; using TMPro; using UnityEngine; public class PopupUI : MonoBehaviour { public TextMeshProUGUI t_msg; Action act_ok; public void Set(string msg, Action ok) { gameObject.SetActive(true); act_ok = ok; t_msg.text = msg; } public void OnClick_OK() { gameObject.SetActive(false); act_ok?.Invoke(); } }