using TMPro; using UnityEngine; using UnityEngine.UI; public class ChatGirlCard : MonoBehaviour { public Image i_girl; public TextMeshProUGUI t_msg; public void Set(int girlid, string msg) { i_girl.sprite = UIAtlasMgr.Ins.Get_Sprite($"chat_girl_{girlid}"); t_msg.text = msg; } }