nightward/Assets/Resources/Prefabs/HorseRush/Script/SafeArea.cs

41 lines
743 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SafeArea : MonoBehaviour
{
Vector2 minAnchor;
Vector2 maxAnchor;
private void Start()
{
var Myrect = this.GetComponent<RectTransform>();
minAnchor = Screen.safeArea.min;
maxAnchor = Screen.safeArea.max;
minAnchor.x /= Screen.width;
minAnchor.y /= Screen.height;
maxAnchor.x /= Screen.width;
maxAnchor.y /= Screen.height;
Myrect.anchorMin = minAnchor;
Myrect.anchorMax = maxAnchor;
}
private void Update()
{
if (minAnchor != Screen.safeArea.min || maxAnchor != Screen.safeArea.max)
{
Start();
}
}
}