35 lines
1.4 KiB
C#
35 lines
1.4 KiB
C#
// System
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using System.Collections.Generic;
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using System.Threading.Tasks;
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// GUPS - AntiCheat - Core
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using GUPS.AntiCheat.Core.Integrity;
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namespace GUPS.AntiCheat.Protected.Collection.Chain
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{
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/// <summary>
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/// Represents a generic data chain interface, providing functionality to iterate, and manipulate a linked list of elements of type T that validates it integrity.
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/// </summary>
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/// <typeparam name="T">The type of elements stored in the data chain.</typeparam>
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public interface IDataChain<T> : IEnumerable<T>, IDataIntegrity
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{
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/// <summary>
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/// Gets the linked list containing the elements of the data chain.
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/// </summary>
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LinkedList<T> Chain { get; }
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/// <summary>
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/// Appends a new item to the end of the data chain.
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/// </summary>
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/// <param name="_Item">The item to be appended to the data chain.</param>
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/// <returns>True if the element is appended successfully and the chain has its integrity; otherwise, false.</returns>
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bool Append(T _Item);
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/// <summary>
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/// Appends a new item to the end of the data chain.
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/// </summary>
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/// <param name="_Item">The item to be appended to the data chain.</param>
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/// <returns>True if the element is appended successfully and the chain has its integrity; otherwise, false.</returns>
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Task<bool> AppendAsync(T _Item);
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}
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} |