IdleGirl/Assets/2_Codes/Model/CharacterModel.cs

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2023-11-08 13:41:09 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UniRx;
public class CharacterModel : BaseModel
{
public IntReactiveProperty mLevel = new IntReactiveProperty(0);
public IReadOnlyReactiveProperty<int> Level => mLevel;
}