IdleGirl/Assets/2_Codes/Model/CharacterModel.cs

14 lines
267 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UniRx;
public class CharacterModel : BaseModel
{
public IntReactiveProperty mLevel = new IntReactiveProperty(0);
public IReadOnlyReactiveProperty<int> Level => mLevel;
}