31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
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/*! \cond PRIVATE */
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namespace DarkTonic.MasterAudio
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{
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public class MasterAudioSettings : SingletonScriptable<MasterAudioSettings>
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{
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public const string AssetName = "MasterAudioSettings.asset";
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public const string AssetFolder = "Assets/Resources/MasterAudio";
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public const string ResourcePath = "MasterAudio/MasterAudioSettings";
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public bool UseDbScale;
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public bool RemoveUnplayedDueToProbabilityVariation = true;
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public bool UseCentsPitch;
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public bool HideLogoNav;
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public bool EditMAFolder;
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public string InstallationFolderPath = MasterAudio.MasterAudioDefaultFolder;
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public MasterAudio.MixerWidthMode MixerWidthSetting = MasterAudio.MixerWidthMode.Narrow;
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public bool BusesShownInNarrow = true;
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public bool ShowWelcomeWindowOnStart = true;
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static MasterAudioSettings()
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{
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AssetNameToLoad = string.Format("{0}/{1}", AssetFolder, AssetName);
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ResourceNameToLoad = ResourcePath;
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FoldersToCreate = new System.Collections.Generic.List<string> {
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"Assets/Resources",
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"Assets/Resources/MasterAudio"
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};
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}
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}
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}
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/*! \endcond */
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