베이스 모델 추가
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/[Bb]uild/
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/[Bb]uild/
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/[Bb]uilds/
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/[Bb]uilds/
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[Ll]ogs/
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[Ll]ogs/
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/[Uu]ser[Ss]ettings/
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[Uu]ser[Ss]ettings/
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# MemoryCaptures can get excessive in size.
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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# They also could contain extremely sensitive data
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class BaseModel
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{
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}
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UniRx;
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public class CharacterModel : BaseModel
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{
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public IntReactiveProperty mLevel = new IntReactiveProperty(0);
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public IReadOnlyReactiveProperty<int> Level => mLevel;
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}
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