55 lines
1.8 KiB
Bash
55 lines
1.8 KiB
Bash
#!/bin/bash
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# BurningTimes 조직 레포 - macOS / Linux 셋업
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# 사용: bash setup_macos.sh
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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BURNINGTIMES_ROOT="${BURNINGTIMES_ROOT:-$(cd "$SCRIPT_DIR/.." && pwd)}"
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UNITY_ROOT="${UNITY_ROOT:-$HOME/dev/DeckBuilding}"
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FRAMEWORK_ROOT="${FRAMEWORK_ROOT:-$HOME/dev/BurningTimes.Framework}"
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GITEA_URL="${GITEA_URL:-https://burning.i234.me}"
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GITEA_SSH="${GITEA_SSH:-ssh://git@burning.i234.me:30030}"
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echo "=== BurningTimes 조직 레포 셋업 ==="
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echo "BURNINGTIMES_ROOT: $BURNINGTIMES_ROOT"
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# 1. git 확인
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command -v git >/dev/null 2>&1 || { echo "git 필요"; exit 1; }
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# 2. paths.local.json
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PATHS_FILE="$BURNINGTIMES_ROOT/paths.local.json"
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if [ ! -f "$PATHS_FILE" ]; then
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cat > "$PATHS_FILE" <<EOF
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{
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"_description": "로컬 환경 경로. 커밋 금지.",
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"BURNINGTIMES_ROOT": "$BURNINGTIMES_ROOT",
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"UNITY_PROJECT_ROOT": "$UNITY_ROOT",
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"FRAMEWORK_PKG_ROOT": "$FRAMEWORK_ROOT",
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"TABLE_EXPORT_ROOT": "$UNITY_ROOT/Assets/ResWork/Table/Export",
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"GITEA_URL": "$GITEA_URL",
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"GITEA_SSH": "$GITEA_SSH",
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"HOSTNAME": "$(hostname)"
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}
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EOF
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echo "paths.local.json 작성 완료"
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else
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echo "paths.local.json 이미 존재. 유지."
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fi
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if [ ! -d "$UNITY_MCP_PATH" ]; then
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echo "[setup] unity-mcp 외부 저장소 clone 시작..."
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mkdir -p "$(dirname "$UNITY_MCP_PATH")"
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if git clone https://github.com/CoplayDev/unity-mcp.git "$UNITY_MCP_PATH"; then
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echo "✅ unity-mcp clone 완료: $UNITY_MCP_PATH"
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else
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echo "⚠️ unity-mcp clone 실패 — 네트워크·권한 확인 후 수동 실행:"
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echo " git clone https://github.com/CoplayDev/unity-mcp.git \"$UNITY_MCP_PATH\""
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fi
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else
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echo "[setup] unity-mcp 이미 존재: $UNITY_MCP_PATH"
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echo " (업데이트는 수동: cd \"$UNITY_MCP_PATH\" && git pull)"
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fi
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echo "셋업 완료."
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