fix(BT12-Dev-Clone δ): Tests/Editor asmdef 삭제 → default Assembly-CSharp-Editor 흡수

CS0234 EerieVillage.Skills.Effectors namespace 부재 근본 fix:
- 원인: asmdef autoReferenced=true 영역도 main Assembly-CSharp 영역 reference X (asmdef 메커니즘 영역 default assembly 영역 격리)
- 본 PM 자성 #3 누적 (C39-10 위반·asmdef 영역 사전 동작 영역 추정)
- fix: asmdef + .meta 삭제 → Tests/Editor 영역 default Assembly-CSharp-Editor 영역 자동 흡수 → main Assembly-CSharp (CloneInstance·PlayerSkillInventory 등) 자동 reference
- NUnit: default Editor assembly 영역 Unity Test Framework 자동 reference 영역 (UNITY_INCLUDE_TESTS 영역 정합)

PD Editor Refresh 시 Test Runner CloneSkillTests 7건 자동 인식 영역 (default Assembly-CSharp-Editor 영역 NUnit 영역 정합)
This commit is contained in:
깃 관리자 2026-05-18 15:18:02 +09:00
parent 618525d05b
commit 9b955ee2d5
2 changed files with 0 additions and 28 deletions

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@ -1,21 +0,0 @@
{
"name": "EerieVillage.Tests.Editor",
"rootNamespace": "",
"references": [
"UnityEngine.TestRunner",
"UnityEditor.TestRunner"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
"versionDefines": [],
"noEngineReferences": false
}

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@ -1,7 +0,0 @@
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