fix(BT12-Dev): Input System·StandaloneInputModule InvalidOperationException fix (PD 보고 2026-05-13)
원인: - Unity Input System Package 활성 (activeInputHandler=1) + UGUI 영역 StandaloneInputModule 영역 어딘가 자동 부착 → UnityEngine.Input.mousePosition 호출 → InvalidOperationException - Assets/Scenes/ParticleGroupView (2).cs (Scenes 폴더 영역 비정상 .cs·미사용·StandaloneInputModule 동적 부착 코드) — working tree 영역 삭제 fix: - ProjectSettings.asset activeInputHandler: 1 → 2 (Both: 두 입력 시스템 호환) - 기존 Input System Package 코드 (PlayerController·InputSystem_Actions·TestSkillFireOn1to5) 영향 X 본 PM 자성 #13 — Asset Package import 영역 ParticleGroupView (2).cs 영역 Scenes 폴더 영역 비정상 위치·미사용 잠재 위험 코드 사전 측정 누락. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@ -993,7 +993,7 @@ PlayerSettings:
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qnxGraphicConfPath:
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qnxGraphicConfPath:
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apiCompatibilityLevel: 6
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apiCompatibilityLevel: 6
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captureStartupLogs: {}
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captureStartupLogs: {}
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activeInputHandler: 1
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activeInputHandler: 2
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windowsGamepadBackendHint: 0
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windowsGamepadBackendHint: 0
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cloudProjectId: b06277f4-a31a-4cb4-95d4-8474202b6e69
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cloudProjectId: b06277f4-a31a-4cb4-95d4-8474202b6e69
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framebufferDepthMemorylessMode: 0
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framebufferDepthMemorylessMode: 0
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