..
UI
feat(BT12-Dev): PD 4 지시 — Projectile 거리 제한·벽 충돌·특성 가시화·Icon UI 매핑 (MCP 자율)
2026-05-10 16:23:34 +09:00
Button.prefab
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Button.prefab.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
CinemachineConfiner.prefab
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
CinemachineConfiner.prefab.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Enemy.prefab
fix(BT12-Dev): Enemy ↔ Enemy IgnoreLayerCollision + scale 1.7 → 1.19 (30% 영역)
2026-05-11 01:39:54 +09:00
Enemy.prefab.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Enemy_M001_Wolf.prefab
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M001_Wolf.prefab.meta
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M002_Bat.prefab
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M002_Bat.prefab.meta
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M003_ZombieM.prefab
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M003_ZombieM.prefab.meta
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M004_ZombieF.prefab
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M004_ZombieF.prefab.meta
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M005_Ghost.prefab
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M005_Ghost.prefab.meta
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M006_Spider.prefab
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Enemy_M006_Spider.prefab.meta
fix(BT12-Dev): Variant 6개·종별 균등 16·Token 활성 10 최적화
2026-05-12 15:16:22 +09:00
Player.prefab
fix(BT12-Dev): Player·Enemy localScale × 1.7 + bgImage1 import 정정
2026-05-10 21:57:38 +09:00
Player.prefab.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
TilePalette.prefab
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
TilePalette.prefab.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
UI Canvas.prefab
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
UI Canvas.prefab.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
UI.meta
auto: 2026-05-08 22:14 · scene: Lobby · 125 files
2026-05-08 22:14:06 +09:00