EerieVillage/Assets/Scripts
깃 관리자 72e033da5a fix(BT12-Dev): OverlapPoint useTriggers=false (CinemachineConfiner Trigger 영역 영역 → 즉시 SelfDestruct 영역) 2026-05-10 17:22:59 +09:00
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Background fix(BT12-Dev): 무한 배경 컴포넌트 InfiniteHorizontalBackground — sprite 재활용 reposition 패턴 (PD 지적 정정) 2026-05-10 16:03:55 +09:00
Core initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Gameplay fix(BT12-Dev): EnemyDeath 근본 fix — Animator transition 5 + UnscaledTime + 진단 회수 2026-05-10 01:09:17 +09:00
Mechanics chore(BT12-Dev-Death): Health.cs 진단 Debug.Log 3줄 회수 — 사망 원인 확정 후 회수 의무 정합 2026-05-10 01:31:58 +09:00
Model initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
MyUI feat(BT12-Dev): 스킬 선택 UI Layer Lab BannerFrame04_Divided 적용 (가로형 Magicka 스타일·옵션 C) 2026-05-10 15:35:52 +09:00
Progression feat(BT12-Dev Phase 2-D): BT12-MVP-A 통합 정정 (placeholder → 정식 ActiveSkillData) + Phase 2-B .meta 보충 2026-05-09 20:57:28 +09:00
Skills fix(BT12-Dev): OverlapPoint useTriggers=false (CinemachineConfiner Trigger 영역 영역 → 즉시 SelfDestruct 영역) 2026-05-10 17:22:59 +09:00
UI BT5-Dev #16: PM 변경 영역 일괄 commit (PD Editor GitAutoSync 영역 도달) 2026-05-07 15:29:34 +09:00
View initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Core.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Gameplay.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Mechanics.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Model.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
MyUI.meta 로비 ui 등 2026-04-28 17:01:58 +09:00
Progression.meta auto: 2026-05-08 22:14 · scene: Lobby · 125 files 2026-05-08 22:14:06 +09:00
Skills.meta feat(BT12-Dev Phase 2-D): BT12-MVP-A 통합 정정 (placeholder → 정식 ActiveSkillData) + Phase 2-B .meta 보충 2026-05-09 20:57:28 +09:00
UI.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
View.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00