18 lines
336 B
C#
18 lines
336 B
C#
|
|
using UnityEngine;
|
|||
|
|
|
|||
|
|
namespace Watermelon
|
|||
|
|
{
|
|||
|
|
[System.Serializable]
|
|||
|
|
public class ExperienceSave : ISaveObject
|
|||
|
|
{
|
|||
|
|
public int CurrentLevel = 1;
|
|||
|
|
public int CurrentExperiencePoints;
|
|||
|
|
public int CollectedExperiencePoints;
|
|||
|
|
|
|||
|
|
public void OnBeforeSave()
|
|||
|
|
{
|
|||
|
|
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|