25 lines
766 B
C#
25 lines
766 B
C#
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using UnityEngine;
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namespace Watermelon
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{
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[System.Serializable]
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public class CameraBlendSettings
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{
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[SerializeField] CameraType firstCameraType;
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public CameraType FirstCameraType => firstCameraType;
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[SerializeField] CameraType secondCameraType;
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public CameraType SecondCameraType => secondCameraType;
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[Space]
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[SerializeField] CameraBlendData blendData;
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public CameraBlendData BlendData => blendData;
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public CameraBlendSettings(CameraType firstCameraType, CameraType secondCameraType, CameraBlendData blendData)
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{
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this.firstCameraType = firstCameraType;
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this.secondCameraType = secondCameraType;
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this.blendData = blendData;
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}
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}
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}
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