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namespace Watermelon.SquadShooter
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{
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[System.Serializable]
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public class LevelSave : ISaveObject
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{
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public int WorldIndex;
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public int LevelIndex;
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public int LastCompletedLevelCoinBalance;
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public LevelSave()
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{
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WorldIndex = 0;
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LevelIndex = 0;
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}
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public void OnBeforeSave()
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{
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}
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}
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} |