EscapeShooter/My project/Assets/Project Files/Modules/Camera Controller/Scripts/CameraBlendSettings.cs

25 lines
766 B
C#

using UnityEngine;
namespace Watermelon
{
[System.Serializable]
public class CameraBlendSettings
{
[SerializeField] CameraType firstCameraType;
public CameraType FirstCameraType => firstCameraType;
[SerializeField] CameraType secondCameraType;
public CameraType SecondCameraType => secondCameraType;
[Space]
[SerializeField] CameraBlendData blendData;
public CameraBlendData BlendData => blendData;
public CameraBlendSettings(CameraType firstCameraType, CameraType secondCameraType, CameraBlendData blendData)
{
this.firstCameraType = firstCameraType;
this.secondCameraType = secondCameraType;
this.blendData = blendData;
}
}
}