플라워 드라이어드 스킬1
This commit is contained in:
parent
27c0ccf534
commit
01268bc002
|
|
@ -1,5 +1,32 @@
|
||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1102 &-5460497693606189660
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: boss_skill1end
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 53004730749802641}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 5c09777ab651ca24bb1abb1d860d8e3b, type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1101 &-3453034616761492803
|
--- !u!1101 &-3453034616761492803
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
|
|
@ -201,16 +228,19 @@ AnimatorStateMachine:
|
||||||
m_Position: {x: 410, y: -160, z: 0}
|
m_Position: {x: 410, y: -160, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 110210968}
|
m_State: {fileID: 110210968}
|
||||||
m_Position: {x: 120, y: -30, z: 0}
|
m_Position: {x: 280, y: -10, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 1102172803570559054}
|
m_State: {fileID: 1102172803570559054}
|
||||||
m_Position: {x: 410, y: -30, z: 0}
|
m_Position: {x: 460, y: -60, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 2248923555073087816}
|
m_State: {fileID: 2248923555073087816}
|
||||||
m_Position: {x: 120, y: -150, z: 0}
|
m_Position: {x: 120, y: -150, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 4694226541224844611}
|
m_State: {fileID: 4694226541224844611}
|
||||||
m_Position: {x: 120, y: -90, z: 0}
|
m_Position: {x: 70, y: -20, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -5460497693606189660}
|
||||||
|
m_Position: {x: 120, y: -100, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
|
|
@ -221,6 +251,28 @@ AnimatorStateMachine:
|
||||||
m_ExitPosition: {x: 120, y: -200, z: 0}
|
m_ExitPosition: {x: 120, y: -200, z: 0}
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
m_DefaultState: {fileID: 110209958}
|
m_DefaultState: {fileID: 110209958}
|
||||||
|
--- !u!1101 &53004730749802641
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 110209958}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.68421066
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1102 &1102172803570559054
|
--- !u!1102 &1102172803570559054
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
|
|
@ -273,11 +325,10 @@ AnimatorState:
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: boss_skill1
|
m_Name: boss_skill1charging
|
||||||
m_Speed: 1
|
m_Speed: 2
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions: []
|
||||||
- {fileID: 6560194639391205186}
|
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
|
|
@ -341,25 +392,3 @@ AnimatorStateTransition:
|
||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1101 &6560194639391205186
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name:
|
|
||||||
m_Conditions: []
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: 110209958}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0.25
|
|
||||||
m_TransitionOffset: 0
|
|
||||||
m_ExitTime: 0.68421066
|
|
||||||
m_HasExitTime: 1
|
|
||||||
m_HasFixedDuration: 1
|
|
||||||
m_InterruptionSource: 0
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 1
|
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,124 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &7986755000810142982
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2392192123454697539}
|
||||||
|
- component: {fileID: -4446986471955739702}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Effect_FlowerDryad_Skill1Charging
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2392192123454697539
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7986755000810142982}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 951101750124945746}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &-4446986471955739702
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7986755000810142982}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 456d2bd1c5c2e5e4b8b948836c4975a4, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
NoUseParticleTime: 1
|
||||||
|
OffTime: 3
|
||||||
|
e_EffectLocation: 2
|
||||||
|
--- !u!1001 &9039003106017798876
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 2392192123454697539}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 8089031658145368973, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: HCFX_Shine_02
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 7ae611719d10a5b489337fcd4622030a, type: 3}
|
||||||
|
--- !u!4 &951101750124945746 stripped
|
||||||
|
Transform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 8089031658145368974, guid: 7ae611719d10a5b489337fcd4622030a,
|
||||||
|
type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 9039003106017798876}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9e0b05bc547bfc24a890c351599285a3
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -1540,16 +1540,17 @@ public class Actor : MyCoroutine
|
||||||
#endregion
|
#endregion
|
||||||
#region 상태이상 : 도트 힐
|
#region 상태이상 : 도트 힐
|
||||||
Coroutine co_dotheal;
|
Coroutine co_dotheal;
|
||||||
public void DotHeal(double lifetime, float gaptime, double healhp, double healmp)
|
public void DotHeal(double lifetime, float gaptime, double healhp, double healmp, string effect = "")
|
||||||
{
|
{
|
||||||
if (healhp < 1) healhp = 1;
|
if (healhp < 1) healhp = 1;
|
||||||
//if (healmp < 1) healmp = 1;
|
//if (healmp < 1) healmp = 1;
|
||||||
|
|
||||||
if (!DSUtil.CheckNull(co_dotheal)) StopCoroutine(co_dotheal);
|
if (!DSUtil.CheckNull(co_dotheal)) StopCoroutine(co_dotheal);
|
||||||
co_dotheal = StartCoroutine(Co_DotHeal(lifetime, gaptime, healhp, healmp));
|
co_dotheal = StartCoroutine(Co_DotHeal(lifetime, gaptime, healhp, healmp, effect));
|
||||||
}
|
}
|
||||||
IEnumerator Co_DotHeal(double lifetime, float gaptime, double healhp, double healmp)
|
IEnumerator Co_DotHeal(double lifetime, float gaptime, double healhp, double healmp, string effect = "")
|
||||||
{
|
{
|
||||||
|
bool isEffect = !string.IsNullOrEmpty(effect);
|
||||||
while (lifetime > 0)
|
while (lifetime > 0)
|
||||||
{
|
{
|
||||||
yield return new WaitForSeconds(gaptime);
|
yield return new WaitForSeconds(gaptime);
|
||||||
|
|
@ -1557,6 +1558,8 @@ public class Actor : MyCoroutine
|
||||||
Heal(healhp);
|
Heal(healhp);
|
||||||
Heal_MP(healmp);
|
Heal_MP(healmp);
|
||||||
|
|
||||||
|
if (isEffect) InGameInfo.Ins.Show_Effect(effect, this, eEffectLocation.Bottom, 1f);
|
||||||
|
|
||||||
lifetime -= gaptime;
|
lifetime -= gaptime;
|
||||||
}
|
}
|
||||||
co_dotheal = null;
|
co_dotheal = null;
|
||||||
|
|
|
||||||
|
|
@ -7,6 +7,8 @@ public class Boss_FlowerDryad : BossMobActor
|
||||||
{
|
{
|
||||||
[Header("스킬1 쿨타임")]
|
[Header("스킬1 쿨타임")]
|
||||||
public float Skill1CoolTime = 20f;
|
public float Skill1CoolTime = 20f;
|
||||||
|
[Header("스킬1 차징 시간")]
|
||||||
|
public float Skill1ChargingTime = 3f;
|
||||||
[Header("스킬1 즉시 회복량")]
|
[Header("스킬1 즉시 회복량")]
|
||||||
public float Skill1Heal = 0.1f;
|
public float Skill1Heal = 0.1f;
|
||||||
[Header("스킬1 주변 몬스터 찾는 거리")]
|
[Header("스킬1 주변 몬스터 찾는 거리")]
|
||||||
|
|
@ -47,7 +49,7 @@ public class Boss_FlowerDryad : BossMobActor
|
||||||
CoolTime_Skill1 = 1f;
|
CoolTime_Skill1 = 1f;
|
||||||
CoolTime_Skill2 = 2f;
|
CoolTime_Skill2 = 2f;
|
||||||
|
|
||||||
CoolTime_Skill1 = 10000f;
|
//CoolTime_Skill1 = 10000f;
|
||||||
CoolTime_Skill2 = 20000f;
|
CoolTime_Skill2 = 20000f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -72,9 +74,14 @@ public class Boss_FlowerDryad : BossMobActor
|
||||||
IEnumerator Co_Skill1()
|
IEnumerator Co_Skill1()
|
||||||
{
|
{
|
||||||
Change_MobStatus(eMobStatus.Skill);
|
Change_MobStatus(eMobStatus.Skill);
|
||||||
AnimationPlay("boss_skill1");
|
AnimationPlay("boss_skill1charging");
|
||||||
InGameInfo.Ins.Show_Effect("Effect_FlowerDryad_Skill1", Get_position());
|
InGameInfo.Ins.Show_Effect("Effect_FlowerDryad_Skill1Charging", this, eEffectLocation.Mid, Skill1ChargingTime);
|
||||||
|
yield return new WaitForSeconds(Skill1ChargingTime);
|
||||||
|
|
||||||
|
AnimationPlay("boss_skill1end");
|
||||||
yield return new WaitForSeconds(0.5f);
|
yield return new WaitForSeconds(0.5f);
|
||||||
|
|
||||||
|
InGameInfo.Ins.Show_Effect("Effect_FlowerDryad_Skill1", Get_position());
|
||||||
var actors = ActorInfo.Ins.Get_AlliesActors(m_Enemy, Get_position(), Skill1FindDist);
|
var actors = ActorInfo.Ins.Get_AlliesActors(m_Enemy, Get_position(), Skill1FindDist);
|
||||||
for (int i = 0; i < actors.Count; i++)
|
for (int i = 0; i < actors.Count; i++)
|
||||||
{
|
{
|
||||||
|
|
@ -84,10 +91,7 @@ public class Boss_FlowerDryad : BossMobActor
|
||||||
|
|
||||||
yield return new WaitForSeconds(0.5f);
|
yield return new WaitForSeconds(0.5f);
|
||||||
for (int i = 0; i < actors.Count; i++)
|
for (int i = 0; i < actors.Count; i++)
|
||||||
{
|
actors[i].DotHeal(Skill1LifeTime, Skill1DelayTime, actors[i].Get_MaxHP() * Skill1PerHeal, 0, "Effect_FlowerDryad_Heal");
|
||||||
actors[i].DotHeal(Skill1LifeTime, Skill1DelayTime, actors[i].Get_MaxHP() * Skill1PerHeal, 0);
|
|
||||||
InGameInfo.Ins.Show_Effect("Effect_FlowerDryad_Heal", actors[i], eEffectLocation.Bottom, Skill1LifeTime);
|
|
||||||
}
|
|
||||||
|
|
||||||
Check_Battle();
|
Check_Battle();
|
||||||
Init(true, false);
|
Init(true, false);
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue