This commit is contained in:
Ino 2024-12-23 09:59:09 +09:00
parent 29bb143697
commit 0948ddd2e3
4 changed files with 1 additions and 4 deletions

View File

@ -72,7 +72,7 @@ public static class AutoBuild
var curVer = PlayerSettings.bundleVersion;
PlayerSettings.bundleVersion = "9.9.9";
EditorUserBuildSettings.buildAppBundle = false;
BuildStart("AndroidData/TestButler_" + Application.version + "_" + DateTime.Now.ToString("yyyyMMddHHmmss") + ".apk", BuildTarget.Android);
BuildStart("AndroidData/Test_himminji_" + Application.version + "_" + DateTime.Now.ToString("yyyyMMddHHmmss") + ".apk", BuildTarget.Android);
PlayerSettings.bundleVersion = curVer;
}
[MenuItem("AutoBuild/Build Live AAB")]

View File

@ -38,5 +38,3 @@ classconfig 에 의해 정해짐
코스튬
- 코스튬 나오고 난 뒤 세팅
로비 카메라
- 칠대죄

View File

@ -285,7 +285,6 @@ public partial class InGameInfo : MyCoroutine
{
if (handle.IsDone && handle.Status == AsyncOperationStatus.Succeeded)
{
Debug.Log($"{prefab} 이펙트 로드 결과 : {handle.Result}");
var temp = DSUtil.Get_Clone(handle.Result, tf_Effects);
dic_str_Effect[prefab].Add(temp);
act?.Invoke(temp);