암살자 : 어둠의 습격

This commit is contained in:
Ino 2025-01-17 06:09:41 +09:00
parent 5dac6763eb
commit 2f71efcd36
16 changed files with 1233 additions and 51 deletions

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@ -1,5 +1,4 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Projectile_StopAndColliderControl : ProjectileBase

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@ -0,0 +1,24 @@
using UnityEngine;
public class Skill_DarkAmbush : ProjectileBase
{
public Projectile_StopAndColliderControl colliderControl;
public override void Set(ProjectileData _data)
{
_data.eStartPos = eProjectileStartPos.TargetCenter;
base.Set(_data);
transform.eulerAngles = Vector3.zero;
colliderControl.Set(_data);
_data.shooter.Set_Invisible(1.5f, null);
StartCoroutine(Co_Off(2f));
}
protected override void Off(bool forceoff = false)
{
base.Off(forceoff);
if (!DSUtil.CheckNull(m_ProjectTileData) && !DSUtil.CheckNull(m_ProjectTileData.shooter))
m_ProjectTileData.shooter.Play_Idle();
}
}

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@ -118,7 +118,7 @@ public class MobControlMgr : MyCoroutine
if (orderIndex >= dic_actors[0].Count) orderIndex = 0;
while (true)
{
var mob = dic_actors[0][orderIndex++];
var mob = dic_actors[0][orderIndex++]; // TODO 정인호 : 여기서 인덱스 참조 에러남
if (!mob.isActiveAndEnabled)
{
mob.On_Regen();

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@ -201,7 +201,7 @@ public enum eEffect
Skill_IceBolt, Skill_Fireball, Skill_FireBolt, Skill_EnergyBall, Skill_Blizzard, Skill_Flower, Skill_Golem, Skill_EarthWorm,
Skill_Hurricane, Skill_EatSnack, Skill_ShieldAttack, Skill_JumpAttack, Skill_ManaBurst, Skill_DaggerThrow, Skill_OneHandCombo1,
Skill_FatalBlow, Skill_DashSlash, Skill_EnergySlash, Skill_BrutalSlash, Skill_Berserk, Skill_EarthSlam, Skill_Whirlwind,
Skill_SweepAttack, Skill_VitalStrike, Skill_DeathBlade, Skill_ShadowSlash,
Skill_SweepAttack, Skill_VitalStrike, Skill_DeathBlade, Skill_ShadowSlash, Skill_DarkAmbush,
Skill_Poison,