Lusif_B_Skill1

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Ino 2025-06-20 06:23:31 +09:00
parent bc840a8e72
commit 45b3bca807
6 changed files with 5609 additions and 8 deletions

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@ -73,19 +73,15 @@ public class Boss_LusifB_Actor : BossMobActor
yield return null;
dic_indicator[0].SetActive(true);
dic_indicator[0].transform.position = Get_position();
dic_indicator[0].transform.eulerAngles = new Vector3(0, transform.eulerAngles.y, 0);
yield return new WaitForSeconds(Skill1ChargingTime);
AnimationPlay("boss_skill1");
//dic_indicator[0].SetActive(false);
dic_indicator[0].SetActive(false);
yield return new WaitForSeconds(0.5f);
yield return new WaitForSeconds(3f);
Check_Battle();
Init(true, false);
// 테스트
yield return new WaitForSeconds(1f);
dic_indicator[0].SetActive(false);
}
protected override float Get_Skill1Dmg() { return Skill1Dmg; }
protected override void Set_Skill1Projectile(ProjectileBase pb)