미션 - 스킬

This commit is contained in:
Ino 2025-03-18 13:37:33 +09:00
parent cf3ca8a3ee
commit 46987d894e
2 changed files with 13 additions and 1 deletions

View File

@ -1033,7 +1033,7 @@ public partial class ServerData
if (Mission[key1].ContainsKey(key2)) if (Mission[key1].ContainsKey(key2))
return Mission[key1][key2][0]; return Mission[key1][key2][0];
} }
return -1; return 0;
} }
public void Set_MissionCount(int group, int _id, int _v) public void Set_MissionCount(int group, int _id, int _v)
{ {
@ -1839,6 +1839,10 @@ public partial class ServerData
} }
Add_MissionCount(ePurpose.TAKE_GOODS, id, (int)amount); Add_MissionCount(ePurpose.TAKE_GOODS, id, (int)amount);
Add_MissionCount(ePurpose.GET_EQUIPEMENT, id, (int)amount);
Add_MissionCount(ePurpose.GET_EQUIPEMENT_ALL, id, (int)amount);
Add_MissionCount(ePurpose.GET_SKILL, id, (int)amount);
Add_MissionCount(ePurpose.GET_SKILL_ALL, id, (int)amount);
} }
public void Use_Item(int id, double amount) public void Use_Item(int id, double amount)
{ {

View File

@ -72,6 +72,11 @@ public class SkillUI_SkillInfo : uScrollViewMgr
sdata.Add_SkillLv(m_Data.n_SkillID); sdata.Add_SkillLv(m_Data.n_SkillID);
Set_UI(); Set_UI();
NewGameUI.Ins.m_SkillUI.Refresh_Money(); NewGameUI.Ins.m_SkillUI.Refresh_Money();
sdata.Add_MissionCount(ePurpose.SKILL_UPGRADE, m_Data.n_SkillID);
sdata.Add_MissionCount(ePurpose.SKILL_UPGRADE_ALL, m_Data.n_SkillID);
sdata.Add_MissionCount(ePurpose.SKILL_UPGRADE_LIMIT, m_Data.n_SkillID);
sdata.Add_MissionCount(ePurpose.SKILL_UPGRADE_LIMIT_ALL, m_Data.n_SkillID);
} }
} }
@ -113,6 +118,9 @@ public class SkillUI_SkillInfo : uScrollViewMgr
sdata.Add_SkillAwakenLv(m_Data.n_SkillID); sdata.Add_SkillAwakenLv(m_Data.n_SkillID);
Set_UI(); Set_UI();
NewGameUI.Ins.m_SkillUI.Refresh_Money(); NewGameUI.Ins.m_SkillUI.Refresh_Money();
sdata.Add_MissionCount(ePurpose.SKILL_AWAKEN_ALL, m_Data.n_SkillID);
sdata.Add_MissionCount(ePurpose.SKILL_AWAKEN_LIMIT_ALL, m_Data.n_SkillID);
} }
} }