This commit is contained in:
Ino 2025-03-12 14:18:01 +09:00
parent efacbc9400
commit 78676f277b
2 changed files with 8 additions and 0 deletions

View File

@ -19,6 +19,13 @@ public class DropItemInfo : MonoBehaviourSingletonTemplate<DropItemInfo>
Make_DropItem(2, 30); Make_DropItem(2, 30);
} }
public void AllOff()
{
foreach (var item in dic_dropitem)
for (int i = 0; i < item.Value.Count; i++)
item.Value[i].gameObject.SetActive(false);
}
void Make_DropItem(int key, int count) void Make_DropItem(int key, int count)
{ {
AddrResourceMgr.Ins.LoadObject<GameObject>(dic_addrPath[key], handle => AddrResourceMgr.Ins.LoadObject<GameObject>(dic_addrPath[key], handle =>

View File

@ -171,6 +171,7 @@ public partial class InGameInfo : MyCoroutine
LoadingUI.Ins.Start_Loading(); LoadingUI.Ins.Start_Loading();
AllEffectOff(); AllEffectOff();
if (ProjectileInfo.isIns) ProjectileInfo.Ins.AllOff(); if (ProjectileInfo.isIns) ProjectileInfo.Ins.AllOff();
if (DropItemInfo.isIns) DropItemInfo.Ins.AllOff();
MyValue.MyChoiceMapData.n_MapID = id; MyValue.MyChoiceMapData.n_MapID = id;
var Tdata = table_battlemapconfig.Ins.Get_Data(MyValue.MyChoiceMapData.n_MapID); var Tdata = table_battlemapconfig.Ins.Get_Data(MyValue.MyChoiceMapData.n_MapID);
m_GameMode = Tdata.e_MapType; m_GameMode = Tdata.e_MapType;