액티브 스킬 미리 로드

This commit is contained in:
Ino 2024-12-26 12:49:13 +09:00
parent 38121b627a
commit 90215152a8
5 changed files with 1583 additions and 25 deletions

View File

@ -42,6 +42,5 @@ classconfig 에 의해 정해짐
코스튬
- 코스튬 나오고 난 뒤 세팅
스킬 미리 로드

View File

@ -1,7 +1,7 @@
fileFormatVersion: 2
guid: f5bea86446ac4ba4982503858b6219f4
ModelImporter:
serializedVersion: 21100
serializedVersion: 22200
internalIDToNameTable:
- first:
74: 1827226128182048838
@ -17,6 +17,7 @@ ModelImporter:
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
@ -48,9 +49,9 @@ ModelImporter:
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
@ -71,10 +72,12 @@ ModelImporter:
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
@ -86,6 +89,7 @@ ModelImporter:
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
@ -96,6 +100,7 @@ ModelImporter:
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
@ -108,8 +113,774 @@ ModelImporter:
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
human:
- boneName: Bip001 Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: casting2(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0.050040375, y: -0.32947984, z: -0.09265705, w: 0.93827164}
scale: {x: 1, y: 1, z: 1}
- name: Bip001
parentName: casting2(Clone)
position: {x: 0.02038166, y: 1.0303092, z: 0.025267499}
rotation: {x: -0.37552926, y: 0.61250556, z: 0.6552925, w: 0.23325199}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 Footsteps
parentName: Bip001
position: {x: 0.15885827, y: 0.14499311, z: -1.0066136}
rotation: {x: -0.10060528, y: -0.030254941, z: 0.89646864, w: -0.43047333}
scale: {x: 0.9999999, y: 0.9999999, z: 0.99999994}
- name: Bip001 Pelvis
parentName: Bip001
position: {x: 0.000072441995, y: 0.14492525, z: 0.11267702}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1.0000001, y: 0.9999999, z: 1.0000002}
- name: Bip001 Spine
parentName: Bip001 Pelvis
position: {x: -0.11165054, y: -0.00013395309, z: 0.0000002002716}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000004}
- name: Bip001 Spine1
parentName: Bip001 Spine
position: {x: -0.1682952, y: -0.00013206482, z: -0.000007791519}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 0.9999998}
- name: Bip001 Spine2
parentName: Bip001 Spine1
position: {x: -0.16666137, y: -0.00012955665, z: 0.000032520293}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1}
- name: Bip001 R Clavicle
parentName: Bip001 Spine2
position: {x: -0.16828476, y: 0.0000001335144, z: -0.041245162}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000005, y: 1.0000002, z: 1}
- name: Bip001 R UpperArm
parentName: Bip001 R Clavicle
position: {x: -0.12621365, y: 0, z: -0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000006, z: 1.0000004}
- name: Bip001 R Forearm
parentName: Bip001 R UpperArm
position: {x: -0.2912622, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000002}
- name: Bip001 R Hand
parentName: Bip001 R Forearm
position: {x: -0.29126236, y: 0, z: 0.000000038146972}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 0.9999997, y: 1.0000002, z: 0.99999994}
- name: Bip001 R Finger4
parentName: Bip001 R Hand
position: {x: -0.11217712, y: 0.00018150329, z: -0.04473152}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000005, z: 0.9999998}
- name: Bip001 R Finger41
parentName: Bip001 R Finger4
position: {x: -0.029290695, y: -0.00000015258789, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1, z: 1.0000002}
- name: Bip001 R Finger42
parentName: Bip001 R Finger41
position: {x: -0.029290618, y: 0.00000015258789, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 0.99999994}
- name: Bip001 R Finger4Nub
parentName: Bip001 R Finger42
position: {x: -0.029290695, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
- name: Bip001 R Finger3
parentName: Bip001 R Hand
position: {x: -0.11704849, y: 0.00002401352, z: -0.015928574}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000006, z: 1}
- name: Bip001 R Finger31
parentName: Bip001 R Finger3
position: {x: -0.035148926, y: -0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 1}
- name: Bip001 R Finger32
parentName: Bip001 R Finger31
position: {x: -0.035148926, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.99999994, z: 1}
- name: Bip001 R Finger3Nub
parentName: Bip001 R Finger32
position: {x: -0.035148926, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1, y: -1, z: -0.99999994}
- name: Bip001 R Finger2
parentName: Bip001 R Hand
position: {x: -0.117769316, y: -0.00007436752, z: 0.017731857}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000005, z: 1}
- name: Bip001 R Finger21
parentName: Bip001 R Finger2
position: {x: -0.041007232, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
- name: Bip001 R Finger22
parentName: Bip001 R Finger21
position: {x: -0.04100708, y: 0.000000038146972, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000002, z: 1.0000005}
- name: Bip001 R Finger2Nub
parentName: Bip001 R Finger22
position: {x: -0.041006926, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -0.9999999, y: -0.99999994, z: -1}
- name: Bip001 R Finger1
parentName: Bip001 R Hand
position: {x: -0.11268738, y: -0.000026912689, z: 0.046955183}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000005, z: 0.99999994}
- name: Bip001 R Finger11
parentName: Bip001 R Finger1
position: {x: -0.035148773, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 0.9999998, z: 1}
- name: Bip001 R Finger12
parentName: Bip001 R Finger11
position: {x: -0.035148848, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 1.0000001}
- name: Bip001 R Finger1Nub
parentName: Bip001 R Finger12
position: {x: -0.035148848, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1, y: -0.99999994, z: -0.99999994}
- name: Bip001 R Finger0
parentName: Bip001 R Hand
position: {x: -0.028670654, y: 0.02308979, z: 0.04800964}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000005, y: 1, z: 1}
- name: Bip001 R Finger01
parentName: Bip001 R Finger0
position: {x: -0.039310683, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
- name: Bip001 R Finger02
parentName: Bip001 R Finger01
position: {x: -0.039310683, y: 0.00000015258789, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 0.99999994, z: 1.0000001}
- name: Bip001 R Finger0Nub
parentName: Bip001 R Finger02
position: {x: -0.039310645, y: -0.00000015258789, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
- name: Bip001 Neck
parentName: Bip001 Spine2
position: {x: -0.16828948, y: -0.00005624771, z: 0.000013246536}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 Head
parentName: Bip001 Neck
position: {x: -0.07281555, y: 0.000000009536743, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: Bip001 HeadNub
parentName: Bip001 Head
position: {x: -0.22815536, y: 0.000000038146972, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
- name: Bip001 L Clavicle
parentName: Bip001 Spine2
position: {x: -0.16828476, y: -0.000000095367426, z: 0.041245162}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000002, y: 1, z: 1.0000001}
- name: Bip001 L UpperArm
parentName: Bip001 L Clavicle
position: {x: -0.12621364, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000001, z: 1}
- name: Bip001 L Forearm
parentName: Bip001 L UpperArm
position: {x: -0.29126227, y: -0.0000000333786, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Hand
parentName: Bip001 L Forearm
position: {x: -0.2912622, y: 0, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1, y: 1.0000002, z: 1}
- name: Bip001 L Finger4
parentName: Bip001 L Hand
position: {x: -0.11217716, y: 0.00018150329, z: 0.04473152}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999934, z: 0.9999998}
- name: Bip001 L Finger41
parentName: Bip001 L Finger4
position: {x: -0.029290771, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1}
- name: Bip001 L Finger42
parentName: Bip001 L Finger41
position: {x: -0.029290695, y: 0, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 0.99999994, z: 1}
- name: Bip001 L Finger4Nub
parentName: Bip001 L Finger42
position: {x: -0.029290771, y: 0, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 1}
- name: Bip001 L Finger3
parentName: Bip001 L Hand
position: {x: -0.11704872, y: 0.000024032592, z: 0.015928574}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 0.9999996, z: 1}
- name: Bip001 L Finger31
parentName: Bip001 L Finger3
position: {x: -0.035148926, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 0.99999994}
- name: Bip001 L Finger32
parentName: Bip001 L Finger31
position: {x: -0.035148848, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000001, z: 1.0000001}
- name: Bip001 L Finger3Nub
parentName: Bip001 L Finger32
position: {x: -0.035148885, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1, z: 0.9999999}
- name: Bip001 L Finger2
parentName: Bip001 L Hand
position: {x: -0.117769465, y: -0.0000743866, z: -0.017731896}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.9999997, z: 0.99999994}
- name: Bip001 L Finger21
parentName: Bip001 L Finger2
position: {x: -0.041006926, y: -0.000000019073486, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 0.9999998, z: 1.0000002}
- name: Bip001 L Finger22
parentName: Bip001 L Finger21
position: {x: -0.041007005, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1, z: 0.99999994}
- name: Bip001 L Finger2Nub
parentName: Bip001 L Finger22
position: {x: -0.041007042, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Finger1
parentName: Bip001 L Hand
position: {x: -0.1126873, y: -0.000026855469, z: -0.04695526}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 0.9999996, z: 0.9999998}
- name: Bip001 L Finger11
parentName: Bip001 L Finger1
position: {x: -0.035148926, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000002, z: 1.0000004}
- name: Bip001 L Finger12
parentName: Bip001 L Finger11
position: {x: -0.035148926, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.9999998, z: 0.99999994}
- name: Bip001 L Finger1Nub
parentName: Bip001 L Finger12
position: {x: -0.035148848, y: -0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 0.99999994}
- name: Bip001 L Finger0
parentName: Bip001 L Hand
position: {x: -0.028670883, y: 0.023089828, z: -0.048009682}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 0.99999994, y: 1.0000002, z: 0.99999934}
- name: Bip001 L Finger01
parentName: Bip001 L Finger0
position: {x: -0.039310683, y: 0.000000019073486, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000001, z: 0.99999994}
- name: Bip001 L Finger02
parentName: Bip001 L Finger01
position: {x: -0.039310683, y: -0.000000057220458, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1, z: 0.99999994}
- name: Bip001 L Finger0Nub
parentName: Bip001 L Finger02
position: {x: -0.039310683, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Thigh
parentName: Bip001 Pelvis
position: {x: 0.00000015258789, y: 0.00000017166137, z: 0.097087435}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000005, z: 1.0000001}
- name: Bip001 L Calf
parentName: Bip001 L Thigh
position: {x: -0.48543692, y: 0.000000019073486, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000002, z: 1.0000001}
- name: Bip001 L Foot
parentName: Bip001 L Calf
position: {x: -0.48543692, y: -0.000000009536743, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1, z: 1}
- name: Bip001 L Toe0
parentName: Bip001 L Foot
position: {x: -0.111650474, y: 0.1436894, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000001, y: 0.9999996, z: 1.0000002}
- name: Bip001 L Toe0Nub
parentName: Bip001 L Toe0
position: {x: -0.048237722, y: 0, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1, y: -1, z: -1}
- name: Bip001 R Thigh
parentName: Bip001 Pelvis
position: {x: -0.00000022888183, y: -0.000000114440915, z: -0.0970874}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000006, z: 0.9999998}
- name: Bip001 R Calf
parentName: Bip001 R Thigh
position: {x: -0.485437, y: 0, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000004}
- name: Bip001 R Foot
parentName: Bip001 R Calf
position: {x: -0.48543707, y: 0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1, z: 1.0000001}
- name: Bip001 R Toe0
parentName: Bip001 R Foot
position: {x: -0.11165047, y: 0.14368941, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 0.99999934, z: 0.99999994}
- name: Bip001 R Toe0Nub
parentName: Bip001 R Toe0
position: {x: -0.048237707, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Particle View 001
parentName: casting2(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: fmale_rpg
parentName: casting2(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
@ -119,7 +890,7 @@ ModelImporter:
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
@ -128,6 +899,8 @@ ModelImporter:
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData:
assetBundleName:

View File

@ -1,7 +1,7 @@
fileFormatVersion: 2
guid: 06ffec36f3dadf449ad9ce7331628f7e
ModelImporter:
serializedVersion: 21100
serializedVersion: 22200
internalIDToNameTable:
- first:
74: 1827226128182048838
@ -17,6 +17,7 @@ ModelImporter:
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
@ -48,12 +49,12 @@ ModelImporter:
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
keepOriginalPositionXZ: 1
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
@ -71,10 +72,12 @@ ModelImporter:
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
@ -86,6 +89,7 @@ ModelImporter:
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
@ -96,6 +100,7 @@ ModelImporter:
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
@ -108,8 +113,774 @@ ModelImporter:
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
human:
- boneName: Bip001 Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip001 Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: skill2(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0.06481277, y: 0.44493404, z: -0.017033374, w: 0.8930526}
scale: {x: 1, y: 1, z: 1}
- name: Bip001
parentName: skill2(Clone)
position: {x: 0.02131733, y: 1.0150746, z: 0.011673649}
rotation: {x: -0.71135956, y: 0.24895065, z: 0.19906572, w: 0.62638974}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 Footsteps
parentName: Bip001
position: {x: 0.10557457, y: 0.09199276, z: -0.9975977}
rotation: {x: 0.06008273, y: -0.03527396, z: -0.31679538, w: 0.94593155}
scale: {x: 1, y: 1, z: 0.99999994}
- name: Bip001 Pelvis
parentName: Bip001
position: {x: -0.00046483427, y: 0.1111863, z: 0.10970833}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1.0000001, y: 1, z: 1.0000002}
- name: Bip001 Spine
parentName: Bip001 Pelvis
position: {x: -0.111593015, y: 0.002862749, z: -0.0019375896}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000001, z: 1.0000006}
- name: Bip001 Spine1
parentName: Bip001 Spine
position: {x: -0.16827239, y: -0.00013050079, z: -0.000020809173}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1, z: 1.0000001}
- name: Bip001 Spine2
parentName: Bip001 Spine1
position: {x: -0.16668312, y: -0.00012737274, z: -0.00004019737}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999946, y: 0.9999999, z: 0.9999996}
- name: Bip001 R Clavicle
parentName: Bip001 Spine2
position: {x: -0.16828491, y: 0.00000012874602, z: -0.04124517}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000001}
- name: Bip001 R UpperArm
parentName: Bip001 R Clavicle
position: {x: -0.12621358, y: 0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000008, z: 1.0000006}
- name: Bip001 R Forearm
parentName: Bip001 R UpperArm
position: {x: -0.2912622, y: 0.000000076293944, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000001}
- name: Bip001 R Hand
parentName: Bip001 R Forearm
position: {x: -0.2912622, y: 0, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 0.9999998, y: 1.0000006, z: 0.9999997}
- name: Bip001 R Finger4
parentName: Bip001 R Hand
position: {x: -0.112177275, y: 0.00018150329, z: -0.0447316}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1, z: 1.0000002}
- name: Bip001 R Finger41
parentName: Bip001 R Finger4
position: {x: -0.029290695, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1, z: 0.99999994}
- name: Bip001 R Finger42
parentName: Bip001 R Finger41
position: {x: -0.029290695, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000004, z: 1.0000001}
- name: Bip001 R Finger4Nub
parentName: Bip001 R Finger42
position: {x: -0.029290771, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1.0000001, y: -1, z: -1}
- name: Bip001 R Finger3
parentName: Bip001 R Hand
position: {x: -0.11704879, y: 0.000023994446, z: -0.015928574}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 0.99999994}
- name: Bip001 R Finger31
parentName: Bip001 R Finger3
position: {x: -0.035148773, y: -0.000000038146972, z: 0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 0.99999994, z: 1.0000002}
- name: Bip001 R Finger32
parentName: Bip001 R Finger31
position: {x: -0.035149, y: 0.00000015258789, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999992, y: 0.99999946, z: 0.9999998}
- name: Bip001 R Finger3Nub
parentName: Bip001 R Finger32
position: {x: -0.035148848, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1, y: -1, z: -1}
- name: Bip001 R Finger2
parentName: Bip001 R Hand
position: {x: -0.11776962, y: -0.0000743866, z: 0.017731857}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 0.99999994, z: 0.99999994}
- name: Bip001 R Finger21
parentName: Bip001 R Finger2
position: {x: -0.04100708, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Bip001 R Finger22
parentName: Bip001 R Finger21
position: {x: -0.041006926, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999946, z: 0.99999994}
- name: Bip001 R Finger2Nub
parentName: Bip001 R Finger22
position: {x: -0.041007005, y: -0.00000015258789, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -0.99999994, y: -0.99999994, z: -1}
- name: Bip001 R Finger1
parentName: Bip001 R Hand
position: {x: -0.11268753, y: -0.000026893615, z: 0.046955336}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Bip001 R Finger11
parentName: Bip001 R Finger1
position: {x: -0.035148773, y: -0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1, z: 0.99999994}
- name: Bip001 R Finger12
parentName: Bip001 R Finger11
position: {x: -0.03514908, y: -0.000000019073486, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000001, z: 1.0000005}
- name: Bip001 R Finger1Nub
parentName: Bip001 R Finger12
position: {x: -0.035148773, y: 0.00000015258789, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -0.99999994, y: -1, z: -1}
- name: Bip001 R Finger0
parentName: Bip001 R Hand
position: {x: -0.02867096, y: 0.02308979, z: 0.04800964}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1, y: 1.0000005, z: 0.9999996}
- name: Bip001 R Finger01
parentName: Bip001 R Finger0
position: {x: -0.039310608, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1, z: 0.9999997}
- name: Bip001 R Finger02
parentName: Bip001 R Finger01
position: {x: -0.03931076, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000005}
- name: Bip001 R Finger0Nub
parentName: Bip001 R Finger02
position: {x: -0.039310608, y: 0.000000057220458, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1, y: -1.0000001, z: -1}
- name: Bip001 Neck
parentName: Bip001 Spine2
position: {x: -0.16829559, y: -0.000056929588, z: 0.0000022506713}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000002, z: 1.0000002}
- name: Bip001 Head
parentName: Bip001 Neck
position: {x: -0.0728157, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Bip001 HeadNub
parentName: Bip001 Head
position: {x: -0.22815521, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Bip001 L Clavicle
parentName: Bip001 Spine2
position: {x: -0.16828476, y: -0.000000114440915, z: 0.04124516}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1, z: 1.0000001}
- name: Bip001 L UpperArm
parentName: Bip001 L Clavicle
position: {x: -0.12621363, y: 0, z: 0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000007}
- name: Bip001 L Forearm
parentName: Bip001 L UpperArm
position: {x: -0.29126227, y: -0.000000009536743, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1, z: 1.0000005}
- name: Bip001 L Hand
parentName: Bip001 L Forearm
position: {x: -0.29126227, y: 0.000000076293944, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1, y: 1.0000005, z: 1.0000005}
- name: Bip001 L Finger4
parentName: Bip001 L Hand
position: {x: -0.112177275, y: 0.00018150329, z: 0.044731557}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 0.99999934, z: 1}
- name: Bip001 L Finger41
parentName: Bip001 L Finger4
position: {x: -0.029290695, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.9999998}
- name: Bip001 L Finger42
parentName: Bip001 L Finger41
position: {x: -0.029290695, y: -0.00000015258789, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000004, z: 1.0000002}
- name: Bip001 L Finger4Nub
parentName: Bip001 L Finger42
position: {x: -0.029290771, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 1}
- name: Bip001 L Finger3
parentName: Bip001 L Hand
position: {x: -0.11704879, y: 0.000024032592, z: 0.015928553}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 0.999999, z: 1}
- name: Bip001 L Finger31
parentName: Bip001 L Finger3
position: {x: -0.035148926, y: -0.000000076293944, z: 0.000000006556511}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999992, y: 1.0000004, z: 0.9999998}
- name: Bip001 L Finger32
parentName: Bip001 L Finger31
position: {x: -0.03514881, y: 0, z: 0.000000014305114}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000007, z: 1.0000002}
- name: Bip001 L Finger3Nub
parentName: Bip001 L Finger32
position: {x: -0.035148848, y: 0, z: 0.000000014305114}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 1.0000001}
- name: Bip001 L Finger2
parentName: Bip001 L Hand
position: {x: -0.117769465, y: -0.0000743103, z: -0.017731914}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 0.9999991, z: 1}
- name: Bip001 L Finger21
parentName: Bip001 L Finger2
position: {x: -0.041007005, y: 0, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000007, z: 1.0000004}
- name: Bip001 L Finger22
parentName: Bip001 L Finger21
position: {x: -0.041007005, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999996, y: 1.0000004, z: 0.99999994}
- name: Bip001 L Finger2Nub
parentName: Bip001 L Finger22
position: {x: -0.041007005, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.99999994}
- name: Bip001 L Finger1
parentName: Bip001 L Hand
position: {x: -0.11268738, y: -0.000026855469, z: -0.04695526}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 0.9999991, z: 1}
- name: Bip001 L Finger11
parentName: Bip001 L Finger1
position: {x: -0.035148926, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000004, z: 1.0000002}
- name: Bip001 L Finger12
parentName: Bip001 L Finger11
position: {x: -0.035148848, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999996, y: 1.0000002, z: 0.9999997}
- name: Bip001 L Finger1Nub
parentName: Bip001 L Finger12
position: {x: -0.035148848, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Finger0
parentName: Bip001 L Hand
position: {x: -0.02867096, y: 0.023089828, z: -0.048009682}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000001, y: 1.0000007, z: 0.99999934}
- name: Bip001 L Finger01
parentName: Bip001 L Finger0
position: {x: -0.039310683, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 0.9999996, z: 1.0000005}
- name: Bip001 L Finger02
parentName: Bip001 L Finger01
position: {x: -0.039310683, y: -0.000000028610229, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: Bip001 L Finger0Nub
parentName: Bip001 L Finger02
position: {x: -0.039310645, y: -0.000000076293944, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Bip001 L Thigh
parentName: Bip001 Pelvis
position: {x: 0.00000015258789, y: 0.00000017166137, z: 0.09708737}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1}
- name: Bip001 L Calf
parentName: Bip001 L Thigh
position: {x: -0.48543692, y: -0.000000009536743, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 0.99999994, z: 0.99999994}
- name: Bip001 L Foot
parentName: Bip001 L Calf
position: {x: -0.48543686, y: 0.000000009536743, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Toe0
parentName: Bip001 L Foot
position: {x: -0.11165047, y: 0.14368938, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 0.9999996, y: 0.9999996, z: 1.0000002}
- name: Bip001 L Toe0Nub
parentName: Bip001 L Toe0
position: {x: -0.048237722, y: 0.0000000016391277, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
- name: Bip001 R Thigh
parentName: Bip001 Pelvis
position: {x: -0.000000076293944, y: -0.000000104904174, z: -0.09708746}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1, z: 1}
- name: Bip001 R Calf
parentName: Bip001 R Thigh
position: {x: -0.48543698, y: -0.000000009536743, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1}
- name: Bip001 R Foot
parentName: Bip001 R Calf
position: {x: -0.48543698, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1, z: 1.0000001}
- name: Bip001 R Toe0
parentName: Bip001 R Foot
position: {x: -0.11165045, y: 0.1436894, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1.0000002, z: 0.9999999}
- name: Bip001 R Toe0Nub
parentName: Bip001 R Toe0
position: {x: -0.04823774, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Particle View 001
parentName: skill2(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: fmale_rpg
parentName: skill2(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
@ -119,7 +890,7 @@ ModelImporter:
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
@ -128,6 +899,8 @@ ModelImporter:
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData:
assetBundleName:

View File

@ -49,12 +49,12 @@ ModelImporter:
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
keepOriginalPositionXZ: 1
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000

View File

@ -101,6 +101,16 @@ public partial class InGameInfo : MyCoroutine
Load_Effect(lst[i].s_EffectPrefab, effect => { effect.transform.position = Vector3.one * 100000f; });
}
var skilllst = table_skilllist.Ins.Get_DataList();
for (int i = 0; i < skilllst.Count; i++)
{
if (skilllst[i].e_SkillType == eSkillType.Active && skilllst[i].e_Skill != eEffect.None)
{
for (int j = 0; j < 2; j++)
Load_Skill(skilllst[i].e_Skill, list_projectileData[0], true);
}
}
//var sinfo = ServerInfo.Ins;
//Init_StageInfo(eGameMode.Stage, sinfo.m_ServerData.Get_Common(eCommon.TotalStage));
@ -259,7 +269,7 @@ public partial class InGameInfo : MyCoroutine
Shoot_Skill(effect, _ptd);
}
void Shoot_Skill(eEffect effect, ProjectileData _ptd)
void Shoot_Skill(eEffect effect, ProjectileData _ptd, bool firstload = false)
{
for (int i = 0; i < dic_Skill[effect].Count; i++)
{
@ -270,12 +280,15 @@ public partial class InGameInfo : MyCoroutine
}
}
Load_Skill(effect, _ptd, firstload);
}
void Load_Skill(eEffect effect, ProjectileData _ptd, bool firstload = false)
{
AddrResourceMgr.Ins.LoadObject<GameObject>(Get_SkillPrefabPath(effect), handle =>
{
var temp = DSUtil.Get_Clone(handle.Result, tf_Effects);
dic_Skill[effect].Add(temp);
temp.GetComponent<ProjectileBase>().Set(_ptd);
//temp.name = DSUtil.Format("{0}_{1}", _ptd.m_Effect, dic_Effect[effect].Count);
if (!firstload) temp.GetComponent<ProjectileBase>().Set(_ptd);
});
}