궁수 속사

This commit is contained in:
Ino 2025-01-20 18:20:54 +09:00
parent 4bd556acbb
commit b9a7fd5a96
17 changed files with 3237 additions and 4 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Skill_RapidShot : ProjectileBase
{
[Header("투사체")]
public string m_projectile = "Projectile_ArcherSkill2Arrow";
[Header("발사 간격")]
public float gaptime = 0.25f;
List<ProjectileData> list_data = new List<ProjectileData>
{
new ProjectileData(),new ProjectileData(),new ProjectileData(),new ProjectileData(),new ProjectileData(),
new ProjectileData(),new ProjectileData(),
};
public override void Set(ProjectileData _data)
{
_data.eStartPos = eProjectileStartPos.ShooterCenter;
base.Set(_data);
for (int i = 0; i < list_data.Count; i++)
_data.Copy(list_data[i]);
StartCoroutine(Co_Update());
}
IEnumerator Co_Update()
{
for (int i = 0; i < list_data.Count; i++)
{
ProjectileInfo.Ins.Shoot_Projectile(m_projectile, list_data[i], pb => { pb.m_Pierce = true; });
yield return new WaitForSeconds(gaptime);
}
Off(true);
}
}

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@ -195,7 +195,7 @@ public enum eEffect
{
None,
Skill_Tornado, Skill_ManaShield, Skill_Frozen, Skill_BlackHole, Skill_CurseofWitch, Skill_MultiShot, Skill_IceArrows,
Skill_Tornado, Skill_ManaShield, Skill_Frozen, Skill_BlackHole, Skill_CurseofWitch, Skill_IceArrows,
Skill_SpeedUp, Skill_Ignited, Skill_Heal, Skill_Buff_FastShot, Skill_MeteoStorm, Skill_StatUp, Skill_HeavyRain,
Skill_Shield, Skill_Bead, Skill_ExplosionArea, Skill_SpiritBless, Skill_StraightBurst, Skill_Resurrection,
Skill_IceBolt, Skill_Fireball, Skill_FireBolt, Skill_EnergyBall, Skill_Blizzard, Skill_Flower, Skill_Golem, Skill_EarthWorm,
@ -207,6 +207,7 @@ public enum eEffect
Skill_SweepAttack, Skill_VitalStrike, Skill_DeathBlade,
Skill_ShadowSlash, Skill_DarkAmbush, Skill_PhantomFrenzy,
Skill_UnpredictableArrow, Skill_TrapSetup, Skill_BindingArrow,
Skill_MultiShot, Skill_RapidShot,
Skill_Poison,