랭킹 리팩토링

This commit is contained in:
Ino 2025-01-31 13:40:59 +09:00
parent 0141357405
commit dd197f44cf
10 changed files with 18 additions and 18 deletions

View File

@ -2,7 +2,7 @@ using PlayFab.ProgressionModels;
using TMPro; using TMPro;
using UnityEngine.UI; using UnityEngine.UI;
public class RankCard_Maze : CardBase public class RankingCard : CardBase
{ {
public TextMeshProUGUI[] texts; // 0 랭킹, 1 이름, 2 플로어 public TextMeshProUGUI[] texts; // 0 랭킹, 1 이름, 2 플로어
public Image[] images; // 0 랭킹, 1 얼굴 public Image[] images; // 0 랭킹, 1 얼굴

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: d39a81d22acb45d4eb20bea59f6fc617 guid: c30b2b67a58ab4d428f63937bb290095
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@ -9,9 +9,9 @@ GameObject:
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 2194867979844802280} - component: {fileID: 2194867979844802280}
- component: {fileID: 5215357307219933111} - component: {fileID: 5073776098042062927}
m_Layer: 5 m_Layer: 5
m_Name: RankCard_Maze m_Name: RankingCard
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@ -42,7 +42,7 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 780, y: 75} m_SizeDelta: {x: 780, y: 75}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5215357307219933111 --- !u!114 &5073776098042062927
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -51,7 +51,7 @@ MonoBehaviour:
m_GameObject: {fileID: 710708825502186299} m_GameObject: {fileID: 710708825502186299}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1639835f7cf87df4d8a9f74d8a9b4623, type: 3} m_Script: {fileID: 11500000, guid: c30b2b67a58ab4d428f63937bb290095, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
texts: texts:

View File

@ -1,7 +1,7 @@
using TMPro; using TMPro;
using UnityEngine.UI; using UnityEngine.UI;
public class RankRewardCard_Maze : CardBase public class RankingRewardCard : CardBase
{ {
public Image i_rank; public Image i_rank;
public TextMeshProUGUI t_rank; public TextMeshProUGUI t_rank;

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 1639835f7cf87df4d8a9f74d8a9b4623 guid: 73375db67a01b1649867a8b1ad3bcd0a
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@ -84,9 +84,9 @@ GameObject:
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1792505731362816842} - component: {fileID: 1792505731362816842}
- component: {fileID: 3107145233855881291} - component: {fileID: -3148863149090478945}
m_Layer: 5 m_Layer: 5
m_Name: RankRewardCard_Maze m_Name: RankingRewardCard
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@ -115,7 +115,7 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 780, y: 75} m_SizeDelta: {x: 780, y: 75}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &3107145233855881291 --- !u!114 &-3148863149090478945
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -124,7 +124,7 @@ MonoBehaviour:
m_GameObject: {fileID: 3018303885014689940} m_GameObject: {fileID: 3018303885014689940}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d39a81d22acb45d4eb20bea59f6fc617, type: 3} m_Script: {fileID: 11500000, guid: 73375db67a01b1649867a8b1ad3bcd0a, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
i_rank: {fileID: 8946821166733938655} i_rank: {fileID: 8946821166733938655}

View File

@ -5653,7 +5653,7 @@ MonoBehaviour:
m_ScrollRect: {fileID: 6604571758126327100} m_ScrollRect: {fileID: 6604571758126327100}
m_Content: {fileID: 0} m_Content: {fileID: 0}
go_card: {fileID: 710708825502186299, guid: 3dcc0fd4e474fee4a89712ec369fb040, type: 3} go_card: {fileID: 710708825502186299, guid: 3dcc0fd4e474fee4a89712ec369fb040, type: 3}
myRank: {fileID: 8413171323054707053} myRank: {fileID: 8847480975556546197}
--- !u!1 &567412856604436246 --- !u!1 &567412856604436246
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -58888,7 +58888,7 @@ MonoBehaviour:
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: m_Calls:
- m_Target: {fileID: 0} - m_Target: {fileID: 8875568081737074834}
m_TargetAssemblyTypeName: BackKeyAdd, Assembly-CSharp m_TargetAssemblyTypeName: BackKeyAdd, Assembly-CSharp
m_MethodName: OnClick_Back m_MethodName: OnClick_Back
m_Mode: 1 m_Mode: 1
@ -116183,16 +116183,16 @@ RectTransform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 4368840634316433114} m_PrefabInstance: {fileID: 4368840634316433114}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!114 &8413171323054707053 stripped --- !u!114 &8847480975556546197 stripped
MonoBehaviour: MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 5215357307219933111, guid: 3dcc0fd4e474fee4a89712ec369fb040, m_CorrespondingSourceObject: {fileID: 5073776098042062927, guid: 3dcc0fd4e474fee4a89712ec369fb040,
type: 3} type: 3}
m_PrefabInstance: {fileID: 4368840634316433114} m_PrefabInstance: {fileID: 4368840634316433114}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0} m_GameObject: {fileID: 0}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1639835f7cf87df4d8a9f74d8a9b4623, type: 3} m_Script: {fileID: 11500000, guid: c30b2b67a58ab4d428f63937bb290095, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
--- !u!1001 &4370454206107936823 --- !u!1001 &4370454206107936823

View File

@ -3,7 +3,7 @@ using System.Collections.Generic;
public class RankingUI_Rank : uScrollViewMgr public class RankingUI_Rank : uScrollViewMgr
{ {
public RankCard_Maze myRank; public RankingCard myRank;
Dictionary<eDungeon, float> dic_RefreshTime = new Dictionary<eDungeon, float>(); Dictionary<eDungeon, float> dic_RefreshTime = new Dictionary<eDungeon, float>();
Dictionary<eDungeon, string> dic_Leaderboard = new Dictionary<eDungeon, string> Dictionary<eDungeon, string> dic_Leaderboard = new Dictionary<eDungeon, string>