Project_WL/AgentScripts/WL814x2_PLAY.txt

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renderers Arm_m05,Body_m05,Face,Hair05,Head,Leg_M05 · center (-0.01, 0.57, 0.00) · h 1.220
Arm_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
Body_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
Face mat=face02_ToonP shader=Unlit/Transparent base=- diff=- shadow=- shades=- minDark=-
Hair05 mat=Hair05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
Head mat=Skin_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
Leg_M05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
ReferenceLook: rimOn=False moodOn=True mood=0.30 contrast=True minDark=0.12 shadowScale=0.85 shadowTintAmt=0.30 shadowTint=RGBA(0.243, 0.106, 0.353, 1.000) charShades=0 key=RGBA(1.00, 0.78, 0.46, 1.00)×1.45 amb=RGBA(0.28, 0.17, 0.40, 1.00)
mask all @0.95 = 330746 px
mask Arm_m05 @0.95 = 36600 px
mask Body_m05 @0.95 = 107658 px
mask Face @0.95 = 7136 px
mask Hair05 @0.95 = 127668 px
mask Head @0.95 = 116073 px
mask Leg_M05 @0.95 = 80860 px
mask all10 @10.00 = 2959 px
mask Arm_m0510 @10.00 = 333 px
mask Body_m0510 @10.00 = 973 px
mask Face10 @10.00 = 65 px
mask Hair0510 @10.00 = 1147 px
mask Head10 @10.00 = 1045 px
mask Leg_M0510 @10.00 = 726 px
PAL 0 id=9,240,40 rgb=192,193,140
PAL 1 id=24,229,47 rgb=98,86,48
PAL 2 id=39,218,54 rgb=169,220,164
PAL 3 id=54,207,61 rgb=107,63,44
PAL 4 id=69,196,68 rgb=176,191,107
PAL 5 id=84,185,75 rgb=139,80,55
PAL 6 id=99,174,82 rgb=157,145,80
PAL 7 id=114,163,89 rgb=110,135,97
PAL 8 id=129,152,96 rgb=183,206,115
PAL 9 id=144,141,103 rgb=165,178,108
PAL 10 id=159,130,110 rgb=98,101,64
PAL 11 id=174,119,117 rgb=113,93,60
PAL 12 id=189,108,124 rgb=190,227,127
PAL 13 id=204,97,131 rgb=129,136,85
PAL 14 id=219,86,138 rgb=150,191,142
PAL 15 id=234,75,145 rgb=80,67,37
PAL 0 id=9,240,40 rgb=192,193,140
PAL 1 id=24,229,47 rgb=98,86,48
PAL 2 id=39,218,54 rgb=169,220,164
PAL 3 id=54,207,61 rgb=107,63,44
PAL 4 id=69,196,68 rgb=176,191,107
PAL 5 id=84,185,75 rgb=139,80,55
PAL 6 id=99,174,82 rgb=157,145,80
PAL 7 id=114,163,89 rgb=110,135,97
PAL 8 id=129,152,96 rgb=183,206,115
PAL 9 id=144,141,103 rgb=165,178,108
PAL 10 id=159,130,110 rgb=98,101,64
PAL 11 id=174,119,117 rgb=113,93,60
PAL 12 id=189,108,124 rgb=190,227,127
PAL 13 id=204,97,131 rgb=129,136,85
PAL 14 id=219,86,138 rgb=150,191,142
PAL 15 id=234,75,145 rgb=80,67,37
shot a_now shadow=RGBA(0.216, 0.209, 0.371, 0.000) shades=3 mood=0.30 tintAmt=0.30 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff
shot b_neutral shadow=RGBA(0.450, 0.450, 0.450, 0.000) shades=3 mood=0.30 tintAmt=0.30 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff
shot c_neutral_notint shadow=RGBA(0.450, 0.450, 0.450, 0.000) shades=3 mood=0.30 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff
shot d_neutral_notint_mood0 shadow=RGBA(0.450, 0.450, 0.450, 0.000) shades=3 mood=0.00 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒoff Ⓓoff
shot e_warm_notint shadow=RGBA(0.520, 0.450, 0.400, 0.000) shades=3 mood=0.30 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff
shot f_neutral_notint_s7 shadow=RGBA(0.450, 0.450, 0.450, 0.000) shades=7 mood=0.30 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff
shot g_dark_notint shadow=RGBA(0.320, 0.320, 0.340, 0.000) shades=3 mood=0.30 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff
DONE