54 lines
2.5 KiB
C#
54 lines
2.5 KiB
C#
using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.FilmInternalUtilities.Workbench")]
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[assembly: InternalsVisibleTo("Unity.FilmInternalUtilities.Tests")]
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[assembly: InternalsVisibleTo("Unity.FilmInternalUtilities.Editor")]
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[assembly: InternalsVisibleTo("Unity.FilmInternalUtilities.EditorWorkbench")]
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[assembly: InternalsVisibleTo("Unity.FilmInternalUtilities.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.AnimeToolbox")]
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[assembly: InternalsVisibleTo("Unity.AnimeToolbox.Tests")]
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[assembly: InternalsVisibleTo("Unity.AnimeToolbox.Editor")]
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[assembly: InternalsVisibleTo("Unity.AnimeToolbox.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.GoQL")]
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[assembly: InternalsVisibleTo("Unity.GoQL.Tests")]
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[assembly: InternalsVisibleTo("Unity.GoQL.Editor")]
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[assembly: InternalsVisibleTo("Unity.GoQL.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.Storyboard.Runtime")]
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[assembly: InternalsVisibleTo("Unity.Storyboard.Editor")]
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[assembly: InternalsVisibleTo("Unity.Storyboard.Editor.Tests")]
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[assembly: InternalsVisibleTo("Unity.MaterialSwitch")]
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[assembly: InternalsVisibleTo("Unity.MaterialSwitch.Tests")]
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[assembly: InternalsVisibleTo("Unity.MaterialSwitch.Editor")]
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[assembly: InternalsVisibleTo("Unity.MaterialSwitch.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.MeshSync")]
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[assembly: InternalsVisibleTo("Unity.MeshSync.Tests")]
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[assembly: InternalsVisibleTo("Unity.MeshSync.Editor")]
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[assembly: InternalsVisibleTo("Unity.MeshSync.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.SelectionGroups")]
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[assembly: InternalsVisibleTo("Unity.SelectionGroups.Tests")]
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[assembly: InternalsVisibleTo("Unity.SelectionGroups.Editor")]
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[assembly: InternalsVisibleTo("Unity.SelectionGroups.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.StreamingImageSequence")]
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[assembly: InternalsVisibleTo("Unity.StreamingImageSequence.Tests")]
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[assembly: InternalsVisibleTo("Unity.StreamingImageSequence.Editor")]
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[assembly: InternalsVisibleTo("Unity.StreamingImageSequence.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.Toonshader")]
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[assembly: InternalsVisibleTo("Unity.Toonshader.Tests")]
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[assembly: InternalsVisibleTo("Unity.Toonshader.Editor")]
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[assembly: InternalsVisibleTo("Unity.Toonshader.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.VisualCompositor")]
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[assembly: InternalsVisibleTo("Unity.VisualCompositor.Tests")]
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[assembly: InternalsVisibleTo("Unity.VisualCompositor.Editor")]
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[assembly: InternalsVisibleTo("Unity.VisualCompositor.EditorTests")]
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