Project_WL/Assets/Script/UI/PC/Job/JobSkillCard.cs

19 lines
620 B
C#

using TMPro;
using UnityEngine.UI;
public class JobSkillCard : CardBase
{
public Image[] images; // 0 스킬 아이콘
public TextMeshProUGUI[] texts; // 0 스킬명, 1 스킬타입, 2 스킬 설명
public override void Set<T>(T _base)
{
base.Set(_base);
var skillid = int.Parse(_base.ToString());
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(skillid);
var skilldata = table_skilllist.Ins.Get_Data_orNull(skillid);
texts[0].text = skilldata.Get_Name();
texts[1].text = skilldata.Get_SkillType();
texts[2].text = skilldata.Get_SkillDesc();
}
}